280
Item Level
279
Group Avg
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Beast Mastery · This run: B- · Your Skyreach grade: B- across 2 runs
Interrupt Discipline
2 total interrupts, 2 critical kicks
Low
Kick Rate
Survivability
1 deaths, 9,730,694 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report BznWQ1R9Nb84w7jm · fight 2
Activity Level
43.8 casts per minute, 943 total casts
43.8 CPM
Rotation
Deaths Recorded
Took 9,730,694 avoidable damage (59% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +15 Keys
58
vs All Keys
95
Your grade uses the "vs Other +15 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Counter Shot
x5
Tranquilizing Shot
x1
Utility scoring for Beast Mastery Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Beast Mastery Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
9,730,694
Total dmg taken
16,492,663
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Beast Mastery Hunter has access to regardless of talent build: Bestial Wrath (offensive, ~25% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Bestial Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
943
CPM
43.8
Total casts divided by fight duration, scored against benchmarks specific to Beast Mastery Hunter. Our thresholds for your spec: below 10 CPM = 0, 16 = 50, 22 = 80, 30+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Beast Mastery, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
57.6
Percentile
iLvl
280
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
279
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Blade Rush (472,663 total).
Took 3 hits from Dire Screech (235,124 total).
Took 209,959 from Dread Wind.
Took 79,043 from Ricocheting Chakram.
swordsUsed Bestial Wrath.
Took 6 hits from Dire Screech (376,198 total).
Took 5 hits from Wrathful Wind (185,656 total).
Took 148,206 from Dread Wind.
swordsUsed Bestial Wrath.
Took 3 hits from Ricocheting Chakram (420,439 total).
Took 3 hits from Wrathful Wind (138,256 total).
swordsUsed Bestial Wrath ×2.
Took 28 hits from Fan of Blades (2,639,600 total).
swordsUsed Bestial Wrath ×5.
Took 2 hits from Solar Barrier (60,818 total).
starKicked Solar Bolt with Counter Shot.
swordsUsed Bestial Wrath.
Took 5 hits from Solar Flame (795,331 total).
Took 3 hits from Solar Barrier (92,167 total).
swordsUsed Bestial Wrath ×3.
Took 24 hits from Light Ray (1,600,373 total).
Took 2 hits from Supernova (518,674 total).
swordsUsed Bestial Wrath ×5.
swordsUsed Bestial Wrath.
Took 24 hits from Burning Pursuit (1,482,956 total).
Took 5 hits from Sunbreak (1,113,102 total).
swordsUsed Bestial Wrath ×4.
Nothing notable happened here.
Took 4 hits from Blade Rush (612,809 total).
Took 125,398 from Solar Flare.
Took 2 hits from Solar Barrier (58,936 total).
swordsUsed Bestial Wrath ×2.
Took 6 hits from Solar Barrier (182,456 total).
Took 140,146 from Ricocheting Chakram.
swordsUsed Bestial Wrath ×2.
Took 4 hits from Blade Rush (511,203 total).
Took 71,475 from Ricocheting Chakram.
swordsUsed Bestial Wrath.
Took 3 hits from Solar Flame (428,147 total).
Took 2 hits from Dread Wind (410,983 total).
Took 6 hits from Dire Screech (329,175 total).
Took 117,873 from Solar Flare.
starKicked Solar Bolt with Counter Shot.
swordsUsed Bestial Wrath ×2.
Died to Blazing Ground.
Took 23 hits from Scorching Ray (2,245,704 total).
swordsUsed Bestial Wrath ×3.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.