Hyjal · Devourer Demon Hunter
90.9% Keys Timed
Site updates on refresh • Addon data daily
Devourer
Demon Hunter
289
Latest run
443
Last logged
90.9%
22 runs
How We Graded You
30% of composite
Where your damage ranks against other parses at the same key level.
Runs analyzed
20
Best key
+18
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Total interrupts
312
Total dispels
9
Total CC casts
17
Critical kicks
310
We count every interrupt, dispel, and CC cast across your tracked runs. Classes without a dispel aren't penalized for not having one. Critical-priority interrupts (boss heals, mass CC) count 1.5× when we have the data. Healers are weighted toward dispels; DPS and tanks toward interrupts and CC.
How to improve
The single biggest single-player improvement in M+ is kicking the right casts. Install a kick-announcer, learn which casts matter per dungeon, and rotate with your team.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Total deaths
32
Avoidable deaths
9
Avg deaths / run
1.6
Avoidable dmg taken
162,920,248
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
15% of composite
Did you press your major cooldowns on schedule?
Avg CD usage %
100.0%
Runs analyzed
20
For each of your spec's major CDs we compute expected uses based on fight duration, then compare against actual casts. Talent-optional CDs are excluded: we don't penalize you for not taking a specific talent. Missing only one CD drops your score; hoarding defensives or offensives is a common sub-grade cause.
How to improve
Bind your majors prominently. If you're sitting a 2-minute CD through a 30-minute key, that's 10+ minutes of wasted throughput.
10% of composite
Activity level: are you pressing buttons?
Total casts
15,448
Avg CPM
34.4
Fight duration
449 min
Total casts divided by fight duration, scored against role and spec benchmarks. We use spec-specific thresholds: a 25 CPM Marksmanship Hunter is doing great, a 25 CPM Fury Warrior is struggling. Low CPM usually means rotation gaps, bad positioning, or AFK on a mechanic.
How to improve
Check your Details timeline for long gaps between casts. Often these map to movement, mechanics, or a dead target (precast before the pull ends).
Where Your Grade Comes From
Activity
Elfennacht
Nyhsea
Nestahunt
Have a recent M+ log that isn't showing here? Paste the Warcraft Logs report URL or 16-character code and we'll re-sync your profile from it.