289
Item Level
288
Group Avg
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Devourer · This run: C · Your The Seat of the Triumvirate grade: A+ across 4 runs
Interrupt Discipline
18 total interrupts, 18 critical kicks
Elite
Kick Rate
Survivability
5 deaths, 16,081,472 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report g6NFLrvAQ1tKJWGc · fight 5
Activity Level
32.9 casts per minute, 944 total casts
32.9 CPM
Rotation
Deaths Recorded
Took 16,081,472 avoidable damage (42% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +17 Keys
23
vs All Keys
90
Your grade uses the "vs Other +17 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x24
Imprison
x1
Sigil of Misery
x1
Utility scoring for Devourer Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
5
Avoidable deaths
2
Avoidable dmg taken
16,081,472
Total dmg taken
38,316,717
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Devourer Demon Hunter has access to regardless of talent build: Void Metamorphosis (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Void Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
944
CPM
32.9
Total casts divided by fight duration, scored against benchmarks specific to Devourer Demon Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Devourer, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
23.5
Percentile
iLvl
289
Item Level
Dispels
0
Cleanses
CC
2
Applications
Group iLvl
288
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 24 hits from Chains of Subjugation (2,081,897 total).
Took 10 hits from Rupture (313,119 total).
starKicked Umbral Bolt with Disrupt ×4.
swordsUsed Void Metamorphosis ×2.
Took 21 hits from Oozing Slam (1,610,750 total).
Took 2 hits from Crashing Void (616,707 total).
Took 5 hits from Rupture (165,658 total).
swordsUsed Void Metamorphosis ×2.
Died to Pulsing Void.
Died to Void Expulsion.
Took 4 hits from Void Expulsion (771,200 total).
Took 184,521 from Devouring Frenzy.
Took 5 hits from Rift Tear (167,657 total).
swordsUsed Void Metamorphosis ×2.
Took 5 hits from Void Expulsion (866,589 total).
Took 5 hits from Backstab (720,670 total).
Took 6 hits from Rift Tear (201,870 total).
swordsUsed Void Metamorphosis.
Died to Melee.
Took 5 hits from Void Expulsion (925,641 total).
Took 10 hits from Rift Tear (328,536 total).
swordsUsed Void Metamorphosis.
Took 5 hits from Rupture (162,892 total).
starKicked Umbral Bolt with Disrupt ×2.
Took 5 hits from Void Expulsion (841,209 total).
Took 5 hits from Backstab (680,236 total).
Took 10 hits from Rift Tear (358,782 total).
Took 32,833 from Rupture.
starKicked Shadowmend with Disrupt.
swordsUsed Void Metamorphosis.
Took 15 hits from Overload (1,620,416 total).
Took 16 hits from Shadow Pounce (1,614,428 total).
Took 43 hits from Umbral Nova (531,018 total).
Took 4 hits from Rupture (116,381 total).
starKicked Dread Screech with Disrupt ×3.
swordsUsed Void Metamorphosis ×2.
Took 18 hits from Eruption (1,482,013 total).
Took 26 hits from Eruption (2,031,153 total).
Took 5 hits from Backstab (532,364 total).
starKicked Abyssal Enhancement with Disrupt ×2.
swordsUsed Void Metamorphosis ×2.
Nothing notable happened here.
Died to Umbral Waves.
Took 4 hits from Umbral Waves (552,266 total).
swordsUsed Void Metamorphosis ×2.
swordsUsed Void Metamorphosis.
Took 18 hits from Void Storm (2,299,963 total).
Took 10 hits from Mind Flay (1,102,216 total).
Took 12 hits from Mass Void Infusion (987,882 total).
Took 15 hits from Unstable Entrance (543,570 total).
starKicked Mind Blast with Disrupt ×3.
swordsUsed Void Metamorphosis ×3.
Died to Backstab.
Took 4 hits from Backstab (534,086 total).
starKicked Abyssal Enhancement with Disrupt ×2.
Took 237 hits from Dirge of Despair (4,326,938 total).
swordsUsed Void Metamorphosis.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Devourer Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.