282
Item Level
282
Group Avg
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Vengeance · This run: A+ · Your Magister's Terrace grade: A+ across 2 runs
Interrupt Discipline
14 total interrupts, 14 critical kicks
Good
Kick Rate
Survivability
0 deaths, 9,199,749 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report CBWxT217ArRGLvd6 · fight 3
Activity Level
107.9 casts per minute, 2,920 total casts
107.9 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +16 Keys
53
vs All Keys
97
Your grade uses the "vs Other +16 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x16
Chaos Nova
x4
Sigil of Misery
x3
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
9,199,749
Total dmg taken
93,551,239
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,920
CPM
107.9
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
52.9
Percentile
iLvl
282
Item Level
Dispels
0
Cleanses
CC
7
Applications
Group iLvl
282
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 2 hits from Arcane Blade (127,066 total).
starKicked Arcane Bolt with Disrupt.
shieldUsed Metamorphosis ×2.
Took 16 hits from Arcane Blade (1,353,016 total).
Took 6 hits from Arcane Volley (283,291 total).
starKicked Arcane Bolt with Arcane Torrent.
shieldUsed Metamorphosis.
Took 20 hits from Ignition (802,357 total).
Took 2 hits from Arcane Volley (118,573 total).
shieldUsed Metamorphosis.
Took 5 hits from Arcane Blade (557,661 total).
shieldUsed Metamorphosis ×2.
Took 19 hits from Ignition (751,082 total).
Took 6 hits from Energy Release (159,954 total).
starKicked Arcane Bolt with Disrupt.
shieldUsed Metamorphosis.
Took 10 hits from Unstable Energy (1,366,565 total).
Took 4 hits from Arcane Expulsion (547,178 total).
Took 12 hits from Energy Release (305,182 total).
shieldUsed Metamorphosis ×5.
Took 12 hits from Energy Release (345,436 total).
Took 18 hits from Arcane Blade (1,389,167 total).
Took 12 hits from Energy Release (349,077 total).
starKicked Polymorph with Disrupt.
shieldUsed Metamorphosis ×2.
Took 3 hits from Arcane Blade (335,689 total).
starKicked Polymorph with Disrupt.
starKicked Arcane Bolt with Disrupt.
shieldUsed Metamorphosis ×2.
Took 12 hits from Runic Glaive (687,567 total).
shieldUsed Metamorphosis.
Took 9 hits from Null Reaction (1,182,774 total).
shieldUsed Metamorphosis ×4.
shieldUsed Metamorphosis.
Took 8 hits from Consuming Shadows (899,214 total).
Took 24 hits from Void Eruption (389,381 total).
starKicked Terror Wave with Disrupt.
shieldUsed Metamorphosis ×2.
Took 8 hits from Consuming Shadows (876,232 total).
Took 23 hits from Void Eruption (439,699 total).
starKicked Shadow Bolt with Disrupt ×3.
shieldUsed Metamorphosis ×3.
Took 18 hits from Astral Grasp (997,050 total).
Took 7 hits from Cosmic Sting (346,423 total).
shieldUsed Metamorphosis ×3.
Took 4 hits from Consuming Shadows (329,923 total).
Took 17 hits from Void Eruption (206,688 total).
shieldUsed Metamorphosis ×4.
Took 41 hits from Entropy Blast (2,890,020 total).
Took 6 hits from Hulking Fragment (2,547,130 total).
Took 67 hits from Stygian Ichor (1,642,370 total).
Took 3 hits from Unstable Void Essence (413,145 total).
shieldUsed Metamorphosis ×4.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.