285
Item Level
286
Group Avg
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Vengeance · This run: A+ · Your Pit of Saron grade: S across 7 runs
Interrupt Discipline
8 total interrupts, 8 critical kicks
Good
Kick Rate
Survivability
0 deaths, 5,224,454 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 47mBtkRPNGgJVbyY · fight 2
Activity Level
106.6 casts per minute, 2,393 total casts
106.6 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +16 Keys
75
vs All Keys
97
Your grade uses the "vs Other +16 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x12
Chaos Nova
x2
Sigil of Misery
x1
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
5,224,454
Total dmg taken
78,744,465
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,393
CPM
106.6
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
75.0
Percentile
iLvl
285
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
286
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 21 hits from Tormenting Blade (1,071,222 total).
Took 7 hits from Dread Pulse (405,047 total).
Took 2 hits from Sunderstrike (0 total).
starKicked Shadow Bolt with Disrupt.
shieldUsed Metamorphosis ×2.
Took 23 hits from Tormenting Blade (906,555 total).
Took 6 hits from Sunderstrike (167,021 total).
starKicked Shadow Bolt with Disrupt.
shieldUsed Metamorphosis.
Took 16 hits from Tormenting Blade (712,552 total).
Took 9 hits from Dread Pulse (527,648 total).
Took 4 hits from Sunderstrike (52,116 total).
shieldUsed Metamorphosis ×2.
Took 23 hits from Tormenting Blade (776,953 total).
Took 9 hits from Dread Pulse (412,732 total).
Took 2 hits from Sunderstrike (0 total).
shieldUsed Metamorphosis.
Took 10 hits from Tormenting Blade (408,222 total).
Took 2 hits from Sunderstrike (50,355 total).
Took 20,900 from Leaping Maul.
starKicked Shadow Bolt with Disrupt.
starKicked Netherburst with Disrupt.
shieldUsed Metamorphosis ×4.
Took 3 hits from Orebreaker (655,459 total).
Took 3 hits from Cryostomp (492,344 total).
shieldUsed Metamorphosis ×4.
Took 12 hits from Tormenting Blade (627,635 total).
Took 10 hits from Dread Pulse (581,003 total).
Took 2 hits from Sunderstrike (129,794 total).
starKicked Icy Blast with Arcane Torrent.
shieldUsed Metamorphosis.
Took 7 hits from Tormenting Blade (212,033 total).
Took 19,055 from Leaping Maul.
Took 4 hits from Plague Expulsion (514,456 total).
Took 3 hits from Blight (510,356 total).
starKicked Death Bolt with Disrupt.
starKicked Shadowbind with Disrupt.
shieldUsed Metamorphosis ×3.
Took 11 hits from Tormenting Blade (509,282 total).
Took 2 hits from Leaping Maul (9,878 total).
starKicked Shadow Bolt with Disrupt.
shieldUsed Metamorphosis ×3.
Took 2 hits from Cryoburst (370,012 total).
Took 6 hits from Dread Pulse (340,927 total).
Took 34,822 from Leaping Maul.
shieldUsed Metamorphosis ×2.
Took 17 hits from Festering Pulse (1,253,353 total).
shieldUsed Metamorphosis ×4.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.