282
Item Level
282
Group Avg
Paste a Warcraft Logs report URL (or its 16-character code) and we'll ingest it into this profile.
Vengeance · This run: S · Your Skyreach grade: S+ across 4 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
0 deaths, 14,017,096 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report CBWxT217ArRGLvd6 · fight 1
Activity Level
103.2 casts per minute, 2,039 total casts
103.2 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +15 Keys
80
vs All Keys
95
Your grade uses the "vs Other +15 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x10
Chaos Nova
x5
Sigil of Misery
x1
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
14,017,096
Total dmg taken
66,065,214
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,039
CPM
103.2
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
80.5
Percentile
iLvl
282
Item Level
Dispels
0
Cleanses
CC
6
Applications
Group iLvl
282
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Blade Rush (274,556 total).
Took 2 hits from Ricocheting Chakram (161,478 total).
Took 3 hits from Dire Screech (118,250 total).
Took 2 hits from Wrathful Wind (43,327 total).
shieldUsed Metamorphosis.
Took 3 hits from Dire Screech (122,414 total).
Took 5 hits from Wrathful Wind (120,060 total).
Took 4 hits from Blade Rush (425,631 total).
Took 4 hits from Ricocheting Chakram (231,898 total).
Took 6 hits from Wrathful Wind (212,028 total).
shieldUsed Metamorphosis.
Took 28 hits from Fan of Blades (1,911,289 total).
shieldUsed Metamorphosis ×4.
Took 26 hits from Fiery Talon (1,771,410 total).
Took 86,686 from Solar Flare.
Took 3 hits from Solar Barrier (67,695 total).
starKicked Solar Bolt with Arcane Torrent.
starKicked Blinding Light with Disrupt.
shieldUsed Metamorphosis ×2.
Nothing notable happened here.
Took 14 hits from Fiery Talon (420,424 total).
Took 5 hits from Solar Barrier (113,487 total).
shieldUsed Metamorphosis.
Took 2 hits from Supernova (380,330 total).
shieldUsed Metamorphosis ×2.
shieldUsed Metamorphosis.
Took 24 hits from Burning Pursuit (1,311,279 total).
Took 5 hits from Burning Claws (872,118 total).
Took 5 hits from Sunbreak (712,897 total).
shieldUsed Metamorphosis.
Took 30 hits from Fiery Talon (2,152,476 total).
Took 7 hits from Blade Rush (561,101 total).
Took 4 hits from Solar Barrier (73,443 total).
Took 48,992 from Solar Flare.
starKicked Blinding Light with Disrupt.
shieldUsed Metamorphosis.
Took 26 hits from Fiery Talon (935,551 total).
Took 2 hits from Solar Flare (125,320 total).
Took 8 hits from Solar Barrier (123,478 total).
Took 2 hits from Ricocheting Chakram (114,219 total).
shieldUsed Metamorphosis.
Took 24 hits from Fiery Talon (1,076,697 total).
Took 4 hits from Blade Rush (437,301 total).
Took 6 hits from Dire Screech (392,860 total).
Took 92,219 from Solar Flare.
Took 60,754 from Ricocheting Chakram.
starKicked Repel with Arcane Torrent.
starKicked Solar Bolt with Disrupt.
starKicked Repel with Disrupt.
Took 66 hits from Scorching Ray (3,911,872 total).
starKicked Solar Blast with Disrupt.
shieldUsed Metamorphosis ×4.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
shieldUsed Metamorphosis ×2.