273
Item Level
276
Group Avg
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Vengeance · This run: S · Your The Seat of the Triumvirate grade: A- across 5 runs
Interrupt Discipline
10 total interrupts, 10 critical kicks
Good
Kick Rate
Survivability
1 deaths, 5,364,978 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report YhZ7f8APBp1bqtQr · fight 2
Activity Level
96.3 casts per minute, 2,598 total casts
96.3 CPM
Rotation
Deaths Recorded
Took 5,364,978 avoidable damage (7% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x12
Sigil of Misery
x1
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
5,364,978
Total dmg taken
77,598,165
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,598
CPM
96.3
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
95.0
Percentile
iLvl
273
Item Level
Dispels
0
Cleanses
CC
1
Applications
Group iLvl
276
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 13 hits from Chains of Subjugation (550,262 total).
Took 5 hits from Rupture (67,093 total).
Took 6 hits from Chains of Subjugation (383,798 total).
shieldUsed Metamorphosis.
Took 9 hits from Chains of Subjugation (373,009 total).
Took 5 hits from Rupture (71,470 total).
Took 20 hits from Oozing Slam (954,684 total).
Took 2 hits from Crashing Void (315,742 total).
shieldUsed Metamorphosis ×3.
Took 33 hits from Devouring Frenzy (530,597 total).
Took 10 hits from Void Expulsion (387,579 total).
Took 10 hits from Rift Tear (140,895 total).
Took 5 hits from Rupture (119,114 total).
shieldUsed Metamorphosis ×5.
Took 20 hits from Devouring Frenzy (278,306 total).
Took 5 hits from Void Expulsion (234,890 total).
Took 5 hits from Rift Tear (71,468 total).
shieldUsed Metamorphosis ×2.
Took 12 hits from Chains of Subjugation (551,503 total).
Took 3 hits from Void Bash (530,542 total).
Took 23 hits from Devouring Frenzy (383,967 total).
shieldUsed Metamorphosis.
Died to Pulsing Void.
Took 143,336 from Void Bash.
Took 3 hits from Void Expulsion (102,297 total).
Took 5 hits from Rift Tear (70,010 total).
Took 13,710 from Rupture.
Took 2 hits from Void Bash (373,629 total).
Took 5 hits from Rift Tear (119,114 total).
Took 5 hits from Void Expulsion (113,422 total).
shieldUsed Metamorphosis.
Nothing notable happened here.
Took 15 hits from Overload (1,109,226 total).
Took 27 hits from Umbral Nova (299,847 total).
Took 3 hits from Rupture (42,589 total).
shieldUsed Metamorphosis ×5.
Took 27 hits from Eruption (1,196,399 total).
starKicked Abyssal Enhancement with Disrupt.
shieldUsed Metamorphosis.
starKicked Abyssal Enhancement with Disrupt ×3.
starKicked Umbral Bolt with Arcane Torrent ×2.
shieldUsed Metamorphosis ×4.
starKicked Abyssal Enhancement with Disrupt.
shieldUsed Metamorphosis.
Nothing notable happened here.
Took 12 hits from Void Storm (1,090,210 total).
Took 7 hits from Mind Flay (482,599 total).
Took 5 hits from Umbral Waves (466,957 total).
Took 15 hits from Unstable Entrance (422,143 total).
starKicked Mind Blast with Disrupt ×3.
shieldUsed Metamorphosis ×3.
Took 272 hits from Dirge of Despair (3,506,406 total).
shieldUsed Metamorphosis ×4.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.