290
Item Level
288
Group Avg
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Frost · This run: B- · Your Algeth'ar Academy grade: B- across 1 run
Interrupt Discipline
3 total interrupts, 3 critical kicks
Low
Kick Rate
Survivability
2 deaths, 15,918,962 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report td1ZncvJphMBk8FY · fight 1
Activity Level
39.1 casts per minute, 1,132 total casts
39.1 CPM
Rotation
Deaths Recorded
Took 15,918,962 avoidable damage (51% of total).
How This Run Graded
Scored from this fight alone. For your overall Algeth'ar Academy grade, click through.
20% of composite
Interrupts + dispels + crowd control per run.
Counterspell
x6
Utility scoring for Frost Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Frost Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
15,918,962
Total dmg taken
31,145,811
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Frost Death Knight has access to regardless of talent build: Pillar of Frost (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Pillar of Frost through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,132
CPM
39.1
Total casts divided by fight duration, scored against benchmarks specific to Frost Death Knight. Our thresholds for your spec: below 12 CPM = 0, 22 = 50, 30 = 80, 38+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Frost, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
iLvl
290
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
288
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Darting Sting (903,181 total).
Took 25 hits from Splinterbark (3,629,057 total).
Took 2 hits from Burst Forth (562,607 total).
Nothing notable happened here.
Nothing notable happened here.
Nothing notable happened here.
Took 3 hits from Raging Screech (807,624 total).
Died to Deafening Screech.
Died to Overpowering Gust.
Took 52 hits from Deafening Screech (4,044,079 total).
Took 27 hits from Blistering Fire (1,492,709 total).
Took 11 hits from Vicious Lunge (1,684,314 total).
Took 9 hits from Vicious Ambush (944,461 total).
Took 2 hits from Vicious Lunge (283,916 total).
starKicked Surge with Counterspell.
Nothing notable happened here.
Took 6 hits from Vicious Lunge (888,552 total).
Took 7 hits from Vicious Ambush (769,135 total).
starKicked Surge with Counterspell.
Took 28 hits from Mana Bomb (2,320,982 total).
Took 4 hits from Arcane Fissure (1,122,577 total).
Took 8 hits from Arcane Orb (347,863 total).
Nothing notable happened here.
Took 6 hits from Arcane Smash (1,961,544 total).
Took 153 hits from Overwhelming Power (3,064,212 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.