280
Item Level
281
Group Avg
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Protection · This run: A · Your Skyreach grade: A across 2 runs
Interrupt Discipline
16 total interrupts, 16 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 15,070,523 avoidable damage taken
Perfect
Risk Index
Cooldown Management
95% of expected cooldowns used
95%
Usage Rate
What happened each pack
Report RqM84TpZ9Xtv6hA3 · fight 1
Activity Level
61.8 casts per minute, 1,103 total casts
61.8 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Interrupts
16
Dispels
0
CC casts
10
Critical kicks
16
Utility scoring for Protection Paladin. We count every Rebuke cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Cleanse (Poison, Disease). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
15,070,523
Total dmg taken
47,974,487
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
95%
We track the cooldowns every Protection Paladin has access to regardless of talent build: Ardent Defender (defensive, ~5% expected uptime), Guardian of Ancient Kings (defensive, ~5% expected uptime), Shield of the Righteous (defensive, ~40% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Ardent Defender through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,103
CPM
61.8
Total casts divided by fight duration, scored against benchmarks specific to Protection Paladin. Our thresholds for your spec: below 14 CPM = 0, 22 = 50, 30 = 80, 38+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Protection, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
57.5
Percentile
iLvl
280
Item Level
Dispels
0
Cleanses
CC
10
Applications
Group iLvl
281
Average
18 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 8 hits from Blade Rush (576,324 total).
Took 3 hits from Dire Screech (110,495 total).
Took 3 hits from Wrathful Wind (71,601 total).
starKicked Repel with Avenger's Shield.
shieldUsed Shield of the Righteous.
shieldUsed Ardent Defender.
shieldUsed Guardian of Ancient Kings.
Took 3 hits from Wrathful Wind (33,621 total).
shieldUsed Shield of the Righteous.
shieldUsed Ardent Defender.
Took 3 hits from Dire Screech (122,752 total).
Took 44,540 from Ricocheting Chakram.
Took 4 hits from Blade Rush (283,969 total).
Took 3 hits from Wrathful Wind (58,539 total).
starKicked Repel with Rebuke.
shieldUsed Guardian of Ancient Kings.
Took 13 hits from Fan of Blades (502,632 total).
shieldUsed Ardent Defender ×2.
Took 37 hits from Fiery Talon (4,392,928 total).
Took 35,358 from Solar Flare.
Took 2 hits from Solar Barrier (35,357 total).
starKicked Solar Bolt with Avenger's Shield ×3.
shieldUsed Guardian of Ancient Kings.
Took 20 hits from Fiery Talon (1,140,130 total).
Took 2 hits from Solar Barrier (31,624 total).
starKicked Blinding Light with Rebuke.
Took 128,377 from Supernova.
shieldUsed Ardent Defender.
Nothing notable happened here.
shieldUsed Shield of the Righteous.
shieldUsed Ardent Defender.
Took 35 hits from Burning Pursuit (1,220,480 total).
Took 5 hits from Burning Claws (416,469 total).
Took 5 hits from Sunbreak (368,003 total).
shieldUsed Ardent Defender ×2.
Nothing notable happened here.
Nothing notable happened here.
Took 22 hits from Fiery Talon (4,144,922 total).
Took 4 hits from Blade Rush (317,458 total).
Took 2 hits from Solar Barrier (35,358 total).
starKicked Blinding Light with Rebuke.
shieldUsed Shield of the Righteous.
shieldUsed Guardian of Ancient Kings.
shieldUsed Ardent Defender.
Took 23 hits from Fiery Talon (1,273,127 total).
Took 24 hits from Fiery Talon (828,925 total).
Took 8 hits from Blade Rush (643,119 total).
Took 2 hits from Ricocheting Chakram (58,515 total).
Took 35,357 from Solar Flare.
starKicked Solar Bolt with Avenger's Shield ×3.
starKicked Repel with Rebuke.
shieldUsed Ardent Defender.
shieldUsed Guardian of Ancient Kings.
Took 3 hits from Dire Screech (131,768 total).
shieldUsed Shield of the Righteous.
shieldUsed Ardent Defender.
Took 24 hits from Scorching Ray (1,369,356 total).
starKicked Solar Blast with Rebuke ×2.
starKicked Solar Blast with Avenger's Shield.
shieldUsed Shield of the Righteous.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Protection Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.