292
Item Level
291
Group Avg
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Unholy · This run: C+ · Your Algeth'ar Academy grade: C+ across 1 run
Interrupt Discipline
4 total interrupts, 4 critical kicks
Low
Kick Rate
Survivability
0 deaths, 15,218,747 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report ChW4aQtGF3RPNx2L · fight 4
Activity Level
42.1 casts per minute, 1,217 total casts
42.1 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Algeth'ar Academy grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +20 Keys
5
vs All Keys
95
Your grade uses the "vs Other +20 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x6
Blinding Sleet
x1
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
15,218,747
Total dmg taken
35,633,048
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,217
CPM
42.1
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
4.9
Percentile
iLvl
292
Item Level
Dispels
0
Cleanses
CC
1
Applications
Group iLvl
291
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 5 hits from Darting Sting (977,343 total).
swordsUsed Army of the Dead.
Took 23 hits from Splinterbark (3,301,506 total).
Took 2 hits from Burst Forth (669,694 total).
starKicked Healing Touch with Mind Freeze.
swordsUsed Army of the Dead ×2.
Nothing notable happened here.
swordsUsed Army of the Dead.
Took 367,672 from Raging Screech.
Took 4 hits from Raging Screech (1,211,517 total).
Took 31 hits from Deafening Screech (3,454,340 total).
Took 36 hits from Blistering Fire (2,548,639 total).
swordsUsed Army of the Dead ×2.
Took 3 hits from Vicious Lunge (310,790 total).
swordsUsed Army of the Dead.
Took 7 hits from Vicious Lunge (474,729 total).
starKicked Surge with Mind Freeze.
swordsUsed Army of the Dead.
Took 32 hits from Mana Bomb (3,718,860 total).
Took 4 hits from Arcane Fissure (1,253,896 total).
Took 18 hits from Arcane Orb (805,266 total).
Took 3 hits from Vicious Lunge (265,025 total).
swordsUsed Army of the Dead ×2.
Took 10 hits from Vicious Ambush (1,518,637 total).
Took 3 hits from Vicious Lunge (310,789 total).
swordsUsed Army of the Dead.
Took 6 hits from Arcane Smash (2,195,402 total).
swordsUsed Army of the Dead.
starKicked Arcane Bolt with Mind Freeze ×2.
Took 116 hits from Overwhelming Power (2,132,242 total).
Took 5 hits from Arcane Missiles (1,132,066 total).
swordsUsed Army of the Dead ×3.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.