276
Item Level
280
Group Avg
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Holy · This run: B- · Your Maisara Caverns grade: B+ across 3 runs
Interrupt Discipline
1 total interrupts, 1 critical kicks
Low
Kick Rate
Survivability
1 deaths, 7,251,684 avoidable damage taken
Clean
Risk Index
Cooldown Management
88% of expected cooldowns used
88%
Usage Rate
What happened each pack
Report CXVcpMdhNfFQvr9A · fight 1
Activity Level
33.0 casts per minute, 934 total casts
33.0 CPM
Rotation
Deaths Recorded
Took 7,251,684 avoidable damage (35% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
66
vs All Keys
34
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Cleanse
x46
Utility scoring for Holy Paladin. You have a baseline interrupt (Rebuke), so kicks count toward your grade alongside dispels and CC. Your class dispels: Cleanse (Poison, Disease, Magic). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Holy Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
7,251,684
Total dmg taken
20,867,672
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
88%
We track the cooldowns every Holy Paladin has access to regardless of talent build: Avenging Wrath (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avenging Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
934
CPM
33.0
Total casts divided by fight duration, scored against benchmarks specific to Holy Paladin. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 34+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Holy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
66.0
Percentile
HPS %
22.9
Percentile
iLvl
276
Item Level
Dispels
43
Cleanses
CC
0
Applications
Group iLvl
280
Average
18 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 44 hits from Searing Presence (709,579 total).
Took 2 hits from Deafening Roar (279,960 total).
Took 4 hits from Necrotic Wave (179,066 total).
Took 3 hits from Sear (90,864 total).
Nothing notable happened here.
Took 5 hits from Sear (143,424 total).
Took 47,208 from Necrotic Wave.
Nothing notable happened here.
Died to Shrink.
Took 38 hits from Searing Presence (609,451 total).
Took 4 hits from Sear (123,399 total).
swordsUsed Avenging Wrath.
Took 4 hits from Necrotic Wave (163,793 total).
Took 13 hits from Infected Pinions (245,922 total).
Took 14 hits from Spirit Rend (340,673 total).
Took 10 hits from Spectral Strikes (298,432 total).
Took 2 hits from Grim Ward (118,022 total).
Took 34 hits from Spectral Strikes (970,567 total).
Took 14 hits from Grim Ward (764,613 total).
Took 24 hits from Spirit Rend (587,901 total).
Took 4 hits from Soulstorms (504,689 total).
swordsUsed Avenging Wrath.
Nothing notable happened here.
Took 22 hits from Spirit Rend (476,507 total).
Took 13 hits from Spectral Strikes (361,751 total).
swordsUsed Avenging Wrath.
Nothing notable happened here.
Took 76 hits from Withering Miasma (1,677,880 total).
Took 12 hits from Lingering Dread (505,653 total).
Took 11 hits from Necrotic Convergence (504,066 total).
swordsUsed Avenging Wrath.
Nothing notable happened here.
Took 31 hits from Spirit Rend (1,056,307 total).
Took 9 hits from Grim Ward (499,304 total).
Took 4 hits from Spectral Strikes (99,727 total).
Took 3 hits from Ritual Drums (257,173 total).
Took 13 hits from Deathgorged Vessel (1,070,918 total).
Took 24 hits from Withering Soul (399,744 total).
swordsUsed Avenging Wrath.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.