273
Item Level
269
Group Avg
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Holy · This run: B+ · Your Maisara Caverns grade: B+ across 3 runs
Interrupt Discipline
42 total interrupts, 4 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 8,137,373 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report Df6VtYn4G9zPpXqc · fight 4
Activity Level
33.4 casts per minute, 925 total casts
33.4 CPM
Rotation
Deaths Recorded
Took 8,137,373 avoidable damage (40% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
50
vs All Keys
32
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Cleanse
x43
Utility scoring for Holy Paladin. You have a baseline interrupt (Rebuke), so kicks count toward your grade alongside dispels and CC. Your class dispels: Cleanse (Poison, Disease, Magic). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Holy Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
8,137,373
Total dmg taken
20,399,501
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Holy Paladin has access to regardless of talent build: Avenging Wrath (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avenging Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
925
CPM
33.4
Total casts divided by fight duration, scored against benchmarks specific to Holy Paladin. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 34+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Holy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
50.4
Percentile
HPS %
58.9
Percentile
iLvl
273
Item Level
Dispels
38
Cleanses
CC
0
Applications
Group iLvl
269
Average
19 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Necrotic Wave (273,289 total).
swordsUsed Avenging Wrath.
Took 62 hits from Searing Presence (1,080,817 total).
Took 160,945 from Deafening Roar.
swordsUsed Avenging Wrath.
Took 54 hits from Searing Presence (923,961 total).
Took 3 hits from Sear (98,770 total).
Took 6 hits from Necrotic Wave (270,226 total).
Took 47 hits from Infected Pinions (976,138 total).
Took 14 hits from Barrage (448,596 total).
swordsUsed Avenging Wrath.
Took 17 hits from Spectral Strikes (495,302 total).
Took 6 hits from Grim Ward (331,777 total).
Took 15 hits from Spirit Rend (314,678 total).
swordsUsed Avenging Wrath.
Took 12 hits from Spectral Strikes (346,500 total).
Took 2 hits from Spirit Rend (74,933 total).
Took 8 hits from Grim Ward (475,540 total).
Took 22 hits from Spirit Rend (454,630 total).
Took 14 hits from Spectral Strikes (422,656 total).
Took 12 hits from Spectral Strikes (367,133 total).
Took 2 hits from Soulstorms (258,147 total).
Took 4 hits from Grim Ward (228,432 total).
Took 20 hits from Spectral Strikes (606,941 total).
Took 2 hits from Soulstorms (263,416 total).
Took 2 hits from Grim Ward (122,313 total).
Took 5 hits from Spirit Rend (118,708 total).
Nothing notable happened here.
Died to Unmake.
Took 57 hits from Withering Miasma (1,378,675 total).
Took 12 hits from Lingering Dread (513,314 total).
Took 7 hits from Necrotic Convergence (268,996 total).
swordsUsed Avenging Wrath.
Nothing notable happened here.
Took 5 hits from Grim Ward (307,753 total).
Took 11 hits from Spirit Rend (245,464 total).
swordsUsed Avenging Wrath.
Took 4 hits from Grim Ward (229,598 total).
Took 10 hits from Spirit Rend (180,306 total).
Took 24 hits from Spectral Strikes (716,465 total).
Took 4 hits from Ritual Drums (353,840 total).
Took 14 hits from Deathgorged Vessel (1,204,970 total).
Took 21 hits from Withering Soul (320,054 total).
swordsUsed Avenging Wrath.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.