269
Item Level
254
Group Avg
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Holy · This run: C+ · Your Pit of Saron grade: B- across 2 runs
Interrupt Discipline
4 total interrupts, 4 critical kicks
Low
Kick Rate
Survivability
0 deaths, 1,812,060 avoidable damage taken
Perfect
Risk Index
Cooldown Management
91% of expected cooldowns used
91%
Usage Rate
What happened each pack
Report qgpGdM98WPKrQ7TJ · fight 3
Activity Level
31.9 casts per minute, 698 total casts
31.9 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Cleanse
x15
Utility scoring for Holy Paladin. You have a baseline interrupt (Rebuke), so kicks count toward your grade alongside dispels and CC. Your class dispels: Cleanse (Poison, Disease, Magic). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Holy Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
1,812,060
Total dmg taken
10,668,279
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
91%
We track the cooldowns every Holy Paladin has access to regardless of talent build: Avenging Wrath (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avenging Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
698
CPM
31.9
Total casts divided by fight duration, scored against benchmarks specific to Holy Paladin. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 34+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Holy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
15.9
Percentile
iLvl
269
Item Level
Dispels
15
Cleanses
CC
0
Applications
Group iLvl
254
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 26,339 from Charging Slash.
Took 22,199 from Leaping Maul.
Took 3 hits from Dread Pulse (77,008 total).
Took 3 hits from Leaping Maul (66,597 total).
Took 16 hits from Permeating Cold (463,461 total).
Took 2 hits from Leaping Maul (38,959 total).
Took 2 hits from Cryostomp (142,751 total).
swordsUsed Avenging Wrath.
Took 6 hits from Dread Pulse (141,008 total).
Took 19,979 from Leaping Maul.
Took 3 hits from Leaping Maul (58,078 total).
Took 2 hits from Charging Slash (42,863 total).
swordsUsed Avenging Wrath.
Took 4 hits from Plague Expulsion (251,174 total).
swordsUsed Avenging Wrath.
Took 25 hits from Permeating Cold (684,940 total).
Took 29,553 from Permeating Cold.
Took 18,825 from Leaping Maul.
Took 2 hits from Leaping Maul (35,963 total).
Took 10 hits from Dread Pulse (243,604 total).
Took 2 hits from Cryoburst (157,736 total).
Took 3 hits from Leaping Maul (66,596 total).
Took 11 hits from Festering Pulse (383,833 total).
Took 3 hits from Frost Spit (99,517 total).
Took 59,118 from Rime Blast.
swordsUsed Avenging Wrath.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.