278
Item Level
278
Group Avg
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Windwalker · This run: B- · Your Magister's Terrace grade: B- across 3 runs
Interrupt Discipline
21 total interrupts, 2 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 6,304,245 avoidable damage taken
Clean
Risk Index
Cooldown Management
52% of expected cooldowns used
52%
Usage Rate
What happened each pack
Report RTrgAdZ4Q9CJ1b7H · fight 4
Activity Level
31.4 casts per minute, 903 total casts
31.4 CPM
Rotation
Deaths Recorded
Took 6,304,245 avoidable damage (33% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
52
vs All Keys
39
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Ring of Peace
x17
Leg Sweep
x6
Spear Hand Strike
x5
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
6,304,245
Total dmg taken
19,025,799
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
52%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
903
CPM
31.4
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
51.9
Percentile
iLvl
278
Item Level
Dispels
0
Cleanses
CC
23
Applications
Group iLvl
278
Average
21 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Nothing notable happened here.
Took 4 hits from Arcane Volley (138,594 total).
Took 12 hits from Ignition (337,059 total).
Took 2 hits from Arcane Volley (68,192 total).
Kicked Cosmic Ascension with Spear Hand Strike.
Took 10 hits from Arcane Beam (446,091 total).
Died to Flamestrike.
Took 8 hits from Ignition (224,708 total).
Took 12 hits from Energy Release (209,811 total).
Took 20 hits from Ignition (545,656 total).
Took 11 hits from Holy Fire (498,118 total).
Took 6 hits from Energy Release (100,102 total).
Took 4 hits from Arcane Expulsion (494,547 total).
shieldUsed Touch of Karma.
Took 16 hits from Holy Fire (731,267 total).
Took 16 hits from Holy Fire (717,186 total).
Took 15 hits from Runic Glaive (484,195 total).
Took 34 hits from Runic Glaive (1,335,199 total).
Took 7 hits from Null Reaction (586,043 total).
shieldUsed Touch of Karma.
Nothing notable happened here.
Took 5 hits from Dimensional Shred (322,899 total).
Kicked Cosmic Ascension with Spear Hand Strike.
Took 4 hits from Consuming Shadows (343,805 total).
Took 9 hits from Void Eruption (111,640 total).
Took 62,060 from Dimensional Shred.
Kicked Cosmic Ascension with Spear Hand Strike.
Took 4 hits from Consuming Shadows (324,230 total).
Took 16 hits from Void Eruption (200,014 total).
Took 2 hits from Dimensional Shred (126,650 total).
Kicked Cosmic Ascension with Spear Hand Strike.
Took 14 hits from Cosmic Sting (748,016 total).
Took 18 hits from Astral Grasp (618,143 total).
shieldUsed Touch of Karma.
Took 2 hits from Dimensional Shred (128,450 total).
Took 2 hits from Dimensional Shred (132,405 total).
Kicked Cosmic Ascension with Spear Hand Strike.
Took 4 hits from Consuming Shadows (302,228 total).
Took 18 hits from Void Eruption (231,252 total).
Took 39 hits from Devouring Entropy (1,043,554 total).
Took 307,306 from Hulking Fragment.
Took 3 hits from Unstable Void Essence (242,712 total).
Took 5 hits from Stygian Ichor (83,410 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.