276
Item Level
278
Group Avg
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Windwalker · This run: C+ · Your Maisara Caverns grade: C+ across 3 runs
Interrupt Discipline
14 total interrupts, 4 critical kicks
Good
Kick Rate
Survivability
2 deaths, 8,609,145 avoidable damage taken
Risky
Risk Index
Cooldown Management
50% of expected cooldowns used
50%
Usage Rate
What happened each pack
Report RTrgAdZ4Q9CJ1b7H · fight 3
Activity Level
29.3 casts per minute, 871 total casts
29.3 CPM
Rotation
Deaths Recorded
Took 8,609,145 avoidable damage (42% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
40
vs All Keys
34
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Ring of Peace
x20
Leg Sweep
x6
Spear Hand Strike
x5
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
8,609,145
Total dmg taken
20,456,789
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
50%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
871
CPM
29.3
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
39.6
Percentile
iLvl
276
Item Level
Dispels
0
Cleanses
CC
26
Applications
Group iLvl
278
Average
24 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Necrotic Wave (280,285 total).
Took 51 hits from Searing Presence (879,780 total).
Took 2 hits from Sear (66,368 total).
Took 2 hits from Deafening Roar (146,037 total).
Took 42 hits from Searing Presence (684,087 total).
Took 3 hits from Sear (98,235 total).
Nothing notable happened here.
Took 33,184 from Sear.
Took 7 hits from Necrotic Wave (328,229 total).
Took 93 hits from Infected Pinions (1,924,763 total).
Took 13 hits from Barrage (411,954 total).
shieldUsed Touch of Karma.
Nothing notable happened here.
Took 12 hits from Spectral Strikes (356,756 total).
Took 2 hits from Grim Ward (118,810 total).
starKicked Reanimation with Spear Hand Strike.
Took 8 hits from Spectral Strikes (224,915 total).
Took 9 hits from Spirit Rend (165,122 total).
starKicked Spirit Rend with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 17 hits from Spirit Rend (328,947 total).
Took 4 hits from Grim Ward (238,901 total).
starKicked Reanimation with Spear Hand Strike.
Took 9 hits from Spectral Strikes (265,639 total).
Took 130,559 from Soulstorms.
Took 18 hits from Spirit Rend (422,448 total).
Took 10 hits from Spectral Strikes (284,256 total).
Took 136,331 from Soulstorms.
Took 2 hits from Grim Ward (123,113 total).
Took 10 hits from Spectral Strikes (297,840 total).
Took 4 hits from Grim Ward (227,731 total).
Took 129,515 from Soulstorms.
Took 4 hits from Soulstorms (562,432 total).
Took 17 hits from Spectral Strikes (547,689 total).
Took 2 hits from Grim Ward (143,148 total).
Took 48 hits from Withering Miasma (1,070,737 total).
Took 8 hits from Lingering Dread (339,765 total).
Took 3 hits from Necrotic Convergence (107,263 total).
starKicked Reanimation with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 5 hits from Grim Ward (285,833 total).
Took 9 hits from Spirit Rend (169,330 total).
Took 21 hits from Spirit Rend (422,593 total).
Took 4 hits from Grim Ward (234,474 total).
Died to Ritual Drums.
Took 2 hits from Soulstorms (246,081 total).
Took 7 hits from Spectral Strikes (209,110 total).
Took 6 hits from Ritual Drums (385,166 total).
Died to Spectral Decay.
Took 16 hits from Deathgorged Vessel (1,425,870 total).
Took 25 hits from Withering Soul (459,750 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.