274
Item Level
276
Group Avg
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Windwalker · This run: B- · Your Maisara Caverns grade: C+ across 3 runs
Interrupt Discipline
13 total interrupts, 13 critical kicks
Good
Kick Rate
Survivability
0 deaths, 10,481,189 avoidable damage taken
Perfect
Risk Index
Cooldown Management
39% of expected cooldowns used
39%
Usage Rate
What happened each pack
Report QmGK8321qHPxBz4V · fight 4
Activity Level
29.0 casts per minute, 1,108 total casts
29.0 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x15
Leg Sweep
x5
Paralysis
x3
Ring of Peace
x3
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
10,481,189
Total dmg taken
23,723,542
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
39%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,108
CPM
29.0
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
39.2
Percentile
iLvl
274
Item Level
Dispels
1
Cleanses
CC
11
Applications
Group iLvl
276
Average
24 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Nothing notable happened here.
Took 5 hits from Necrotic Wave (229,114 total).
Took 129,318 from Deafening Roar.
shieldUsed Touch of Karma.
Nothing notable happened here.
Took 40 hits from Searing Presence (654,727 total).
Took 2 hits from Sear (66,621 total).
shieldUsed Touch of Karma.
Took 14,368 from Deafening Roar.
Nothing notable happened here.
Took 6 hits from Necrotic Wave (277,688 total).
Nothing notable happened here.
Took 99 hits from Searing Presence (1,589,595 total).
Took 2 hits from Deafening Roar (56,181 total).
Took 80 hits from Infected Pinions (2,354,625 total).
Took 22 hits from Barrage (582,919 total).
shieldUsed Touch of Karma.
Took 7 hits from Spectral Strikes (192,571 total).
Took 2 hits from Grim Ward (107,833 total).
starKicked Spirit Rend with Spear Hand Strike.
Took 5 hits from Spirit Rend (113,661 total).
starKicked Spirit Rend with Spear Hand Strike.
Took 10 hits from Spectral Strikes (262,028 total).
Took 4 hits from Grim Ward (222,607 total).
starKicked Spirit Rend with Spear Hand Strike.
Took 28 hits from Spectral Strikes (797,954 total).
Took 12 hits from Grim Ward (676,678 total).
Took 3 hits from Soulstorms (357,914 total).
Took 7 hits from Spirit Rend (175,913 total).
Took 11 hits from Spectral Strikes (308,315 total).
Took 115,533 from Soulstorms.
starKicked Reanimation with Spear Hand Strike.
Took 16 hits from Spectral Strikes (451,096 total).
Took 2 hits from Grim Ward (108,707 total).
starKicked Shadowfrost Blast with Spear Hand Strike.
Took 73 hits from Withering Miasma (1,540,419 total).
Took 12 hits from Lingering Dread (483,638 total).
Took 7 hits from Necrotic Convergence (253,850 total).
Took 21 hits from Spirit Rend (400,326 total).
Took 5 hits from Grim Ward (272,559 total).
starKicked Spirit Rend with Spear Hand Strike.
Took 4 hits from Grim Ward (225,227 total).
starKicked Spirit Rend with Spear Hand Strike.
Took 12 hits from Spectral Strikes (328,331 total).
Took 115,534 from Soulstorms.
Took 11 hits from Ritual Drums (712,640 total).
Took 22 hits from Deathgorged Vessel (1,901,099 total).
Took 43 hits from Withering Soul (681,891 total).
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.