264
Item Level
265
Group Avg
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Windwalker · This run: D+ · Your The Seat of the Triumvirate grade: C across 5 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
8 deaths, 9,504,148 avoidable damage taken
Risky
Risk Index
Cooldown Management
91% of expected cooldowns used
91%
Usage Rate
What happened each pack
Report qvzVr7JZGfLPt9bK · fight 6
Activity Level
27.9 casts per minute, 921 total casts
27.9 CPM
Rotation
Deaths Recorded
Took 9,504,148 avoidable damage (39% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +9 Keys
17
vs All Keys
25
Your grade uses the "vs Other +9 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x17
Leg Sweep
x3
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
8
Avoidable deaths
3
Avoidable dmg taken
9,504,148
Total dmg taken
24,238,369
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
91%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
921
CPM
27.9
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
17.0
Percentile
iLvl
264
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
265
Average
18 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 24 hits from Chains of Subjugation (1,150,555 total).
Took 10 hits from Rupture (161,058 total).
starKicked Umbral Bolt with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 13 hits from Chains of Subjugation (624,694 total).
Took 14 hits from Oozing Slam (460,711 total).
Took 2 hits from Crashing Void (278,950 total).
Took 5 hits from Backstab (218,986 total).
Took 4 hits from Void Expulsion (208,191 total).
Took 5 hits from Rift Tear (76,870 total).
Took 11 hits from Chains of Subjugation (530,557 total).
Took 5 hits from Rift Tear (79,294 total).
Took 5 hits from Void Expulsion (35,991 total).
starKicked Umbral Bolt with Spear Hand Strike ×2.
shieldUsed Touch of Karma.
Took 5 hits from Rift Tear (80,915 total).
Took 4 hits from Void Expulsion (29,508 total).
Took 12 hits from Chains of Subjugation (566,989 total).
shieldUsed Touch of Karma.
Took 5 hits from Rift Tear (78,480 total).
Took 5 hits from Void Expulsion (35,804 total).
Took 20 hits from Overload (1,195,175 total).
Took 12 hits from Shadow Pounce (311,273 total).
Took 38 hits from Umbral Nova (289,568 total).
Took 5 hits from Backstab (229,576 total).
starKicked Dread Screech with Spear Hand Strike.
Took 18 hits from Eruption (723,079 total).
shieldUsed Touch of Karma.
Died to Pulsing Void.
Took 3 hits from Eruption (274,607 total).
Died to Pulsing Void.
Died to Pulsing Void.
Died to Eruption.
Took 9 hits from Eruption (434,336 total).
starKicked Umbral Bolt with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 17 hits from Eruption (702,944 total).
shieldUsed Touch of Karma.
starKicked Umbral Bolt with Spear Hand Strike ×2.
Died to Void Infusion.
Took 13 hits from Umbral Waves (883,843 total).
Died to Umbral Waves.
Took 6 hits from Umbral Waves (463,423 total).
Took 6 hits from Void Storm (368,602 total).
Took 7 hits from Mind Flay (335,952 total).
Took 6 hits from Mass Void Infusion (239,464 total).
Took 5 hits from Unstable Entrance (80,879 total).
Died to Mind Flay.
Took 18 hits from Mass Void Infusion (714,224 total).
Took 10 hits from Mind Flay (464,954 total).
Took 6 hits from Umbral Waves (450,510 total).
Took 6 hits from Void Storm (356,869 total).
Took 10 hits from Unstable Entrance (166,433 total).
starKicked Mind Blast with Spear Hand Strike.
Died to Disintegrate.
Took 240 hits from Dirge of Despair (2,342,434 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.