263
Item Level
265
Group Avg
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Windwalker · This run: C · Your Pit of Saron grade: C+ across 2 runs
Interrupt Discipline
5 total interrupts, 5 critical kicks
Low
Kick Rate
Survivability
0 deaths, 1,407,613 avoidable damage taken
Perfect
Risk Index
Cooldown Management
47% of expected cooldowns used
47%
Usage Rate
What happened each pack
Report qvzVr7JZGfLPt9bK · fight 4
Activity Level
30.6 casts per minute, 657 total casts
30.6 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +6 Keys
40
vs All Keys
13
Your grade uses the "vs Other +6 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x8
Leg Sweep
x2
Paralysis
x1
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
1,407,613
Total dmg taken
7,978,075
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
47%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
657
CPM
30.6
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
39.6
Percentile
iLvl
263
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
265
Average
22 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Dread Pulse (141,378 total).
Took 5 hits from Leaping Maul (77,666 total).
Took 5,840 from Sunderstrike.
Took 0 from Charging Slash.
shieldUsed Touch of Karma.
Took 5 hits from Dread Pulse (116,252 total).
Took 8 hits from Permeating Cold (223,815 total).
Took 12 hits from Permeating Cold (319,123 total).
Took 2,708 from Leaping Maul.
Took 3 hits from Leaping Maul (50,670 total).
Took 4 hits from Plague Expulsion (245,300 total).
Took 93,223 from Blight.
starKicked Death Bolt with Spear Hand Strike ×2.
starKicked Shadowbind with Spear Hand Strike ×2.
Took 3,189 from Charging Slash.
Took 2,716 from Leaping Maul.
Took 4 hits from Dread Pulse (95,054 total).
Took 28,101 from Leaping Maul.
Took 6,196 from Sunderstrike.
Took 3,383 from Charging Slash.
Took 2 hits from Cryostomp (11,625 total).
shieldUsed Touch of Karma.
starKicked Shadow Bolt with Spear Hand Strike.
Took 2,716 from Leaping Maul.
Took 4 hits from Dread Pulse (94,831 total).
Took 10,974 from Leaping Maul.
Nothing notable happened here.
Nothing notable happened here.
Took 2,694 from Leaping Maul.
Took 3 hits from Dread Pulse (69,825 total).
Took 2 hits from Leaping Maul (5,671 total).
Took 4 hits from Permeating Cold (107,998 total).
Took 25,723 from Leaping Maul.
Took 78,208 from Cryoburst.
Took 5 hits from Festering Pulse (149,754 total).
Took 2 hits from Rime Blast (128,425 total).
Took 3 hits from Frost Spit (93,462 total).
Took 2,888 from Leaping Maul.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.