270
Item Level
271
Group Avg
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Windwalker · This run: C · Your The Seat of the Triumvirate grade: C across 5 runs
Interrupt Discipline
12 total interrupts, 11 critical kicks
Good
Kick Rate
Survivability
2 deaths, 11,563,902 avoidable damage taken
Risky
Risk Index
Cooldown Management
77% of expected cooldowns used
77%
Usage Rate
What happened each pack
Report 3vHxthqRGLC2AXpy · fight 1
Activity Level
32.1 casts per minute, 1,252 total casts
32.1 CPM
Rotation
Deaths Recorded
Took 11,563,902 avoidable damage (38% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
16
vs All Keys
31
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Ring of Peace
x18
Spear Hand Strike
x14
Leg Sweep
x10
Paralysis
x1
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
11,563,902
Total dmg taken
30,467,887
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
77%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,252
CPM
32.1
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
15.9
Percentile
iLvl
270
Item Level
Dispels
0
Cleanses
CC
29
Applications
Group iLvl
271
Average
22 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 21 hits from Chains of Subjugation (1,090,331 total).
Took 10 hits from Rupture (168,738 total).
Took 15 hits from Chains of Subjugation (798,853 total).
starKicked Summon Voidcaller with Spear Hand Strike.
Took 12 hits from Chains of Subjugation (610,552 total).
Took 19 hits from Oozing Slam (808,135 total).
Took 2 hits from Crashing Void (349,490 total).
shieldUsed Touch of Karma.
Took 15 hits from Backstab (707,721 total).
Took 5 hits from Void Expulsion (236,456 total).
Took 10 hits from Rift Tear (172,244 total).
Took 5 hits from Rift Tear (100,127 total).
Took 5 hits from Void Expulsion (38,047 total).
Took 11 hits from Chains of Subjugation (568,004 total).
Took 9 hits from Rift Tear (147,316 total).
Took 5 hits from Void Expulsion (39,849 total).
starKicked Summon Voidcaller with Spear Hand Strike.
Took 16 hits from Chains of Subjugation (831,234 total).
shieldUsed Touch of Karma.
Took 15 hits from Backstab (718,826 total).
starKicked Shadowmend with Spear Hand Strike ×2.
Took 5 hits from Rift Tear (82,275 total).
Took 5 hits from Void Expulsion (37,142 total).
Took 20 hits from Overload (1,257,382 total).
Took 24 hits from Shadow Pounce (723,098 total).
Took 43 hits from Umbral Nova (364,182 total).
starKicked Dread Screech with Spear Hand Strike ×2.
Took 18 hits from Eruption (754,478 total).
Took 18 hits from Eruption (747,548 total).
Took 9 hits from Eruption (375,788 total).
Took 5 hits from Backstab (233,416 total).
starKicked Shadowmend with Spear Hand Strike.
Took 18 hits from Eruption (777,158 total).
shieldUsed Touch of Karma.
Died to Pulsing Void.
shieldUsed Touch of Karma.
Took 5 hits from Umbral Waves (351,279 total).
Took 5 hits from Umbral Waves (353,405 total).
shieldUsed Touch of Karma.
Took 15 hits from Void Storm (1,113,504 total).
Took 16 hits from Mind Flay (934,478 total).
Took 15 hits from Unstable Entrance (298,324 total).
Took 6 hits from Mass Void Infusion (287,277 total).
starKicked Mind Blast with Spear Hand Strike ×2.
shieldUsed Touch of Karma.
Died to Disintegrate.
Took 154 hits from Dirge of Despair (1,761,001 total).
Took 285 hits from Dirge of Despair (3,248,955 total).
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.