288
Item Level
286
Group Avg
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Guardian · This run: A · Your Maisara Caverns grade: S across 5 runs
Interrupt Discipline
26 total interrupts, 26 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 4,924,742 avoidable damage taken
Perfect
Risk Index
Cooldown Management
73% of expected cooldowns used
73%
Usage Rate
What happened each pack
Report xfkbDAphtGj7THZc · fight 2
Activity Level
53.4 casts per minute, 1,310 total casts
53.4 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +13 Keys
74
vs All Keys
65
Your grade uses the "vs Other +13 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x26
Incapacitating Roar
x12
Utility scoring for Guardian Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Guardian Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
4,924,742
Total dmg taken
68,387,167
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
73%
We track the cooldowns every Guardian Druid has access to regardless of talent build: Barkskin (defensive, ~10% expected uptime), Survival Instincts (defensive, ~5% expected uptime), Incarnation: Guardian of Ursoc (defensive, ~16% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Barkskin through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,310
CPM
53.4
Total casts divided by fight duration, scored against benchmarks specific to Guardian Druid. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Guardian, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
74.2
Percentile
iLvl
288
Item Level
Dispels
0
Cleanses
CC
12
Applications
Group iLvl
286
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 5 hits from Necrotic Wave (199,586 total).
Took 96,416 from Deafening Roar.
shieldUsed Barkskin ×2.
shieldUsed Incarnation: Guardian of Ursoc.
Took 155,210 from Deafening Roar.
Took 41,982 from Sear.
starKicked Hooked Snare with Skull Bash ×3.
starKicked Shadow Bolt with Skull Bash.
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc.
Took 6 hits from Necrotic Wave (224,921 total).
shieldUsed Barkskin.
shieldUsed Incarnation: Guardian of Ursoc.
Took 3 hits from Sear (96,015 total).
starKicked Hooked Snare with Skull Bash.
shieldUsed Barkskin.
starKicked Hooked Snare with Skull Bash.
shieldUsed Barkskin.
Took 77 hits from Infected Pinions (1,419,276 total).
Took 3 hits from Flanking Spear (411,243 total).
Took 8 hits from Barrage (222,500 total).
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc.
Took 30 hits from Spectral Strikes (783,941 total).
Took 22 hits from Dread Slash (769,025 total).
Took 6 hits from Grim Ward (314,004 total).
Took 3 hits from Staggering Blow (287,935 total).
Took 12 hits from Spirit Rend (228,717 total).
Took 125,438 from Soulstorms.
starKicked Spirit Rend with Skull Bash ×3.
starKicked Reanimation with Skull Bash.
Used Barkskin ×3.
Took 8 hits from Grim Ward (432,910 total).
Took 8 hits from Dread Slash (352,409 total).
Took 12 hits from Spectral Strikes (351,873 total).
Took 77,922 from Soulstorms.
Took 2 hits from Spirit Rend (72,981 total).
starKicked Spirit Rend with Skull Bash.
shieldUsed Barkskin ×2.
shieldUsed Incarnation: Guardian of Ursoc.
Took 6 hits from Grim Ward (357,077 total).
Took 8 hits from Spectral Strikes (209,645 total).
Took 9 hits from Dread Slash (185,974 total).
Took 77,923 from Soulstorms.
starKicked Hex with Skull Bash.
starKicked Piercing Screech with Skull Bash.
shieldUsed Barkskin ×2.
Took 10 hits from Spectral Strikes (239,849 total).
Took 2 hits from Grim Ward (92,435 total).
starKicked Shadowfrost Blast with Skull Bash.
shieldUsed Barkskin.
shieldUsed Incarnation: Guardian of Ursoc.
Took 57 hits from Withering Miasma (1,055,879 total).
Took 15 hits from Drain Soul (977,760 total).
Took 10 hits from Lingering Dread (367,736 total).
Took 7 hits from Necrotic Convergence (174,508 total).
starKicked Necrotic Convergence with Skull Bash.
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc.
Took 26 hits from Spirit Rend (480,010 total).
Took 9 hits from Grim Ward (439,599 total).
Took 9 hits from Spectral Strikes (284,133 total).
starKicked Spirit Rend with Skull Bash ×3.
shieldUsed Barkskin ×2.
Took 5 hits from Ritual Drums (478,587 total).
Took 13 hits from Deathgorged Vessel (1,019,557 total).
Took 20 hits from Withering Soul (316,768 total).
starKicked Eternal Suffering with Skull Bash.
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
shieldUsed Incarnation: Guardian of Ursoc ×2.
shieldUsed Survival Instincts.