281
Item Level
281
Group Avg
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Guardian · This run: A- · Your Magister's Terrace grade: S across 3 runs
Interrupt Discipline
32 total interrupts, 32 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 14,558,945 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 67vdf1mF8zVRy2Nw · fight 4
Activity Level
53.0 casts per minute, 1,471 total casts
53.0 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +14 Keys
38
vs All Keys
90
Your grade uses the "vs Other +14 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x23
Incapacitating Roar
x9
Utility scoring for Guardian Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Guardian Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
14,558,945
Total dmg taken
100,332,464
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Guardian Druid has access to regardless of talent build: Barkskin (defensive, ~10% expected uptime), Survival Instincts (defensive, ~5% expected uptime), Incarnation: Guardian of Ursoc (defensive, ~16% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Barkskin through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,471
CPM
53.0
Total casts divided by fight duration, scored against benchmarks specific to Guardian Druid. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Guardian, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
38.4
Percentile
iLvl
281
Item Level
Dispels
0
Cleanses
CC
9
Applications
Group iLvl
281
Average
18 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 11 hits from Arcane Blade (806,724 total).
starKicked Polymorph with Skull Bash.
shieldUsed Barkskin ×2.
shieldUsed Incarnation: Guardian of Ursoc.
Took 12 hits from Arcane Blade (819,257 total).
Took 3 hits from Arcane Volley (82,422 total).
starKicked Arcane Bolt with Skull Bash.
starKicked Polymorph with Skull Bash.
shieldUsed Survival Instincts.
shieldUsed Barkskin.
Took 10 hits from Arcane Volley (369,070 total).
Took 11 hits from Ignition (308,591 total).
starKicked Pyroblast with Skull Bash.
shieldUsed Barkskin.
shieldUsed Incarnation: Guardian of Ursoc.
Took 34 hits from Arcane Blade (2,217,383 total).
Took 12 hits from Ignition (282,213 total).
Took 12 hits from Energy Release (234,951 total).
starKicked Pyroblast with Skull Bash.
shieldUsed Barkskin ×3.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 14 hits from Unstable Energy (764,398 total).
Took 5 hits from Arcane Expulsion (605,219 total).
shieldUsed Barkskin ×4.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 30 hits from Arcane Blade (2,226,053 total).
starKicked Arcane Bolt with Skull Bash ×2.
starKicked Polymorph with Skull Bash ×2.
shieldUsed Barkskin ×2.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 2 hits from Arcane Blade (151,751 total).
shieldUsed Barkskin.
Took 9 hits from Null Reaction (772,705 total).
shieldUsed Barkskin ×4.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 63,616 from Dimensional Shred.
starKicked Shadow Bolt with Skull Bash.
shieldUsed Barkskin.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 8 hits from Consuming Shadows (760,345 total).
Took 21 hits from Void Eruption (323,735 total).
starKicked Terror Wave with Skull Bash.
shieldUsed Barkskin ×2.
shieldUsed Incarnation: Guardian of Ursoc.
Took 8 hits from Consuming Shadows (783,267 total).
Took 22 hits from Void Eruption (352,194 total).
starKicked Shadow Bolt with Skull Bash ×5.
shieldUsed Barkskin ×2.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 14 hits from Cosmic Sting (832,647 total).
Took 9 hits from Astral Grasp (298,768 total).
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc.
Nothing notable happened here.
Took 2 hits from Dimensional Shred (166,477 total).
shieldUsed Barkskin ×2.
starKicked Terror Wave with Skull Bash.
shieldUsed Barkskin.
shieldUsed Incarnation: Guardian of Ursoc.
Took 4 hits from Consuming Shadows (334,273 total).
Took 17 hits from Void Eruption (224,930 total).
starKicked Terror Wave with Skull Bash.
shieldUsed Barkskin ×3.
shieldUsed Survival Instincts.
shieldUsed Incarnation: Guardian of Ursoc.
Took 46 hits from Entropy Blast (4,210,827 total).
Took 7 hits from Hulking Fragment (2,249,065 total).
Took 3 hits from Unstable Void Essence (376,443 total).
Took 11 hits from Stygian Ichor (205,101 total).
shieldUsed Barkskin ×4.
shieldUsed Incarnation: Guardian of Ursoc.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.