292
Item Level
285
Group Avg
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Marksmanship · This run: A · Your Pit of Saron grade: A across 3 runs
Interrupt Discipline
17 total interrupts, 16 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 5,259,172 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 8RZQCjvx1m3MFHXa · fight 1
Activity Level
32.2 casts per minute, 693 total casts
32.2 CPM
Rotation
Deaths Recorded
Took 5,259,172 avoidable damage (21% of total).
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Counter Shot
x19
Utility scoring for Marksmanship Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Marksmanship Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
1
Avoidable dmg taken
5,259,172
Total dmg taken
24,845,989
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Marksmanship Hunter has access to regardless of talent build: Trueshot (offensive, ~13% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Trueshot through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
693
CPM
32.2
Total casts divided by fight duration, scored against benchmarks specific to Marksmanship Hunter. Our thresholds for your spec: below 8 CPM = 0, 14 = 50, 20 = 80, 28+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Marksmanship, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
99.9
Percentile
iLvl
292
Item Level
Dispels
1
Cleanses
CC
0
Applications
Group iLvl
285
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 5 hits from Dread Pulse (254,363 total).
starKicked Shadow Bolt with Counter Shot.
swordsUsed Trueshot.
Took 2 hits from Leaping Maul (110,503 total).
Took 69,627 from Charging Slash.
starKicked Shadow Bolt with Counter Shot ×2.
Took 5 hits from Charging Slash (290,996 total).
starKicked Shadow Bolt with Counter Shot.
Kicked Plungegrip with Counter Shot.
swordsUsed Trueshot.
Took 7 hits from Dread Pulse (356,107 total).
Took 3 hits from Leaping Maul (157,029 total).
starKicked Shadow Bolt with Counter Shot ×2.
swordsUsed Trueshot.
Took 15 hits from Permeating Cold (852,652 total).
Took 2 hits from Leaping Maul (113,411 total).
Took 73,291 from Charging Slash.
starKicked Netherburst with Counter Shot.
Took 2 hits from Cryostomp (257,310 total).
swordsUsed Trueshot ×2.
Took 8 hits from Dread Pulse (377,497 total).
Took 3 hits from Permeating Cold (177,635 total).
starKicked Ice Bolt with Counter Shot ×2.
starKicked Ice Bolt with Counter Shot.
Nothing notable happened here.
Took 4 hits from Plague Expulsion (520,036 total).
Took 179,198 from Blight.
Took 2 hits from Leaping Maul (113,411 total).
starKicked Shadowbind with Counter Shot ×2.
swordsUsed Trueshot ×2.
Took 18 hits from Permeating Cold (1,012,522 total).
Took 10 hits from Leaping Maul (467,648 total).
Took 2 hits from Cryoburst (339,156 total).
Took 6 hits from Dread Pulse (274,712 total).
starKicked Ice Bolt with Counter Shot.
starKicked Shadow Bolt with Counter Shot.
swordsUsed Trueshot.
Died to Festering Pulse.
Took 27 hits from Festering Pulse (1,464,049 total).
Took 4 hits from Frost Spit (262,824 total).
Took 91,006 from Rime Blast.
swordsUsed Trueshot.
Took 28 hits from Festering Pulse (1,692,824 total).
Took 4 hits from Frost Spit (244,453 total).
Took 2 hits from Rime Blast (221,015 total).
starKicked Plague Bolt with Counter Shot ×2.
swordsUsed Trueshot ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.