279
Item Level
275
Group Avg
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Unholy · This run: C+ · Your Windrunner Spire grade: B+ across 9 runs
Interrupt Discipline
31 total interrupts, 31 critical kicks
Elite
Kick Rate
Survivability
4 deaths, 10,657,744 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report ZGMkFQXhNfC6vxBR · fight 49
Activity Level
38.3 casts per minute, 1,204 total casts
38.3 CPM
Rotation
Deaths Recorded
Took 10,657,744 avoidable damage (39% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
26
vs All Keys
50
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x35
Blinding Sleet
x3
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
4
Avoidable deaths
2
Avoidable dmg taken
10,657,744
Total dmg taken
27,182,552
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,204
CPM
38.3
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
26.5
Percentile
iLvl
279
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
275
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 24 hits from Arcane Salvo (1,255,918 total).
Took 22 hits from Soul Torment (1,250,383 total).
starKicked Spirit Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 13 hits from Poison Spray (715,482 total).
Took 2 hits from Soul Torment (108,304 total).
starKicked Spirit Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 13 hits from Poison Spray (716,894 total).
Took 0 from Soul Torment.
starKicked Spirit Bolt with Mind Freeze ×2.
Took 21 hits from Spore Dispersal (990,510 total).
starKicked Fungal Bolt with Mind Freeze ×4.
swordsUsed Army of the Dead.
Took 22 hits from Flaming Updraft (1,246,741 total).
swordsUsed Army of the Dead ×2.
Died to Poison Blades.
Took 6 hits from Pulsing Shriek (360,766 total).
Took 2 hits from Shadowrive (257,857 total).
starKicked Spirit Bolt with Mind Freeze ×2.
starKicked Shadow Bolt with Mind Freeze.
swordsUsed Army of the Dead.
Took 4 hits from Pulsing Shriek (277,923 total).
Took 158,640 from Shadowrive.
starKicked Poison Blades with Mind Freeze ×2.
starKicked Shadow Bolt with Mind Freeze.
swordsUsed Army of the Dead.
Took 2 hits from Shadowrive (308,946 total).
Took 3 hits from Fetid Spew (132,354 total).
starKicked Poison Blades with Mind Freeze.
swordsUsed Army of the Dead.
Took 5 hits from Pulsing Shriek (323,990 total).
Took 2 hits from Shadowrive (307,011 total).
starKicked Shadow Bolt with Mind Freeze ×2.
starKicked Pulsing Shriek with Mind Freeze.
Took 40 hits from Splattered (1,023,310 total).
Took 4 hits from Splattering Spew (507,356 total).
Took 6 hits from Debilitating Shriek (417,959 total).
starKicked Shadow Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead ×2.
Died to Throw Axe.
Took 26 hits from Throw Axe (1,142,987 total).
Took 165,443 from Flame Nova.
starKicked Chain Lightning with Mind Freeze ×3.
swordsUsed Army of the Dead.
Died to Melee.
swordsUsed Army of the Dead.
Took 61 hits from Throw Axe (2,508,468 total).
Took 3 hits from Flame Nova (473,126 total).
starKicked Chain Lightning with Mind Freeze.
swordsUsed Army of the Dead.
Died to Reckless Leap.
Took 12 hits from Reckless Leap (643,559 total).
Took 8 hits from Throw Axe (327,884 total).
swordsUsed Army of the Dead.
Took 135 hits from Squall Leap (3,454,652 total).
Took 6 hits from Squall Leap (552,297 total).
Took 9 hits from Gust Shot (315,612 total).
swordsUsed Army of the Dead ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.