279
Item Level
280
Group Avg
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Unholy · This run: A · Your Windrunner Spire grade: B+ across 9 runs
Interrupt Discipline
19 total interrupts, 19 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 4,717,133 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report ZGMkFQXhNfC6vxBR · fight 4
Activity Level
42.0 casts per minute, 753 total casts
42.0 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
67
vs All Keys
27
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x20
Blinding Sleet
x3
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
4,717,133
Total dmg taken
11,666,854
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
753
CPM
42.0
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
66.9
Percentile
iLvl
279
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
280
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 11 hits from Soul Torment (529,925 total).
Took 12 hits from Arcane Salvo (489,800 total).
starKicked Spirit Bolt with Mind Freeze.
swordsUsed Army of the Dead.
Took 11 hits from Soul Torment (557,328 total).
starKicked Spirit Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 2 hits from Soul Torment (106,654 total).
Took 82,250 from Poison Spray.
starKicked Spirit Bolt with Mind Freeze.
Took 10 hits from Spore Dispersal (331,988 total).
starKicked Fungal Bolt with Mind Freeze.
Took 6 hits from Flaming Updraft (295,592 total).
swordsUsed Army of the Dead.
Took 2 hits from Soul Torment (104,094 total).
starKicked Spirit Bolt with Mind Freeze.
Took 128,847 from Shadowrive.
Took 2 hits from Pulsing Shriek (117,114 total).
swordsUsed Army of the Dead.
Took 3 hits from Pulsing Shriek (174,450 total).
Took 133,658 from Shadowrive.
starKicked Shadow Bolt with Mind Freeze.
Took 29 hits from Splattered (640,776 total).
Took 3 hits from Splattering Spew (407,896 total).
Took 3 hits from Debilitating Shriek (170,837 total).
starKicked Shadow Bolt with Mind Freeze ×6.
swordsUsed Army of the Dead.
swordsUsed Army of the Dead.
Took 21 hits from Throw Axe (751,406 total).
Took 114,329 from Flame Nova.
starKicked Chain Lightning with Mind Freeze.
Took 16 hits from Throw Axe (595,505 total).
Took 113,429 from Flame Nova.
starKicked Chain Lightning with Mind Freeze.
swordsUsed Army of the Dead.
Took 19 hits from Throw Axe (656,755 total).
Took 13 hits from Reckless Leap (584,992 total).
swordsUsed Army of the Dead.
Took 38 hits from Squall Leap (774,690 total).
Took 4 hits from Squall Leap (298,815 total).
Took 79,472 from Gust Shot.
swordsUsed Army of the Dead.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.