278
Item Level
281
Group Avg
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Unholy · This run: C+ · Your Magister's Terrace grade: C+ across 2 runs
Interrupt Discipline
16 total interrupts, 16 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 13,749,979 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report PZMCKVT1fp7vrAtN · fight 1
Activity Level
46.7 casts per minute, 1,418 total casts
46.7 CPM
Rotation
Deaths Recorded
Took 13,749,979 avoidable damage (44% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +15 Keys
10
vs All Keys
75
Your grade uses the "vs Other +15 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x22
Blinding Sleet
x3
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
13,749,979
Total dmg taken
31,561,385
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,418
CPM
46.7
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
9.9
Percentile
iLvl
278
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
281
Average
18 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
starKicked Arcane Bolt with Mind Freeze.
swordsUsed Army of the Dead.
Took 11 hits from Holy Fire (889,875 total).
Took 4 hits from Arcane Volley (242,853 total).
starKicked Arcane Bolt with Mind Freeze.
Took 20 hits from Arcane Volley (1,144,649 total).
Took 20 hits from Ignition (957,229 total).
swordsUsed Army of the Dead.
Took 11 hits from Holy Fire (737,266 total).
Took 6 hits from Arcane Beam (339,193 total).
Took 12 hits from Energy Release (308,972 total).
starKicked Arcane Bolt with Mind Freeze ×2.
starKicked Polymorph with Mind Freeze.
swordsUsed Army of the Dead.
Died to Holy Fire.
Took 8 hits from Ignition (379,374 total).
Took 5 hits from Holy Fire (361,932 total).
Took 5 hits from Arcane Expulsion (988,674 total).
Took 5 hits from Unstable Energy (0 total).
swordsUsed Army of the Dead.
Took 12 hits from Runic Glaive (672,554 total).
Took 5 hits from Holy Fire (376,280 total).
Took 13 hits from Energy Release (326,746 total).
swordsUsed Army of the Dead.
Took 12 hits from Runic Glaive (801,016 total).
Took 2 hits from Holy Fire (165,398 total).
starKicked Arcane Bolt with Mind Freeze ×2.
Took 25 hits from Runic Glaive (1,812,552 total).
Took 3 hits from Holy Fire (251,186 total).
swordsUsed Army of the Dead.
Took 10 hits from Null Reaction (1,376,762 total).
swordsUsed Army of the Dead ×2.
Took 2 hits from Dimensional Shred (234,469 total).
starKicked Shadow Bolt with Mind Freeze.
swordsUsed Army of the Dead.
Took 8 hits from Consuming Shadows (1,048,300 total).
Took 24 hits from Void Eruption (532,170 total).
Took 3 hits from Dimensional Shred (337,203 total).
starKicked Terror Wave with Mind Freeze ×2.
swordsUsed Army of the Dead.
Took 8 hits from Consuming Shadows (1,092,101 total).
Took 22 hits from Void Eruption (471,426 total).
swordsUsed Army of the Dead.
Died to Cosmic Radiation.
Took 14 hits from Cosmic Sting (1,276,648 total).
Took 11 hits from Astral Grasp (645,368 total).
swordsUsed Army of the Dead ×2.
Took 2 hits from Dimensional Shred (233,507 total).
starKicked Terror Wave with Mind Freeze.
Took 2 hits from Dimensional Shred (216,467 total).
starKicked Terror Wave with Mind Freeze.
swordsUsed Army of the Dead.
Took 8 hits from Consuming Shadows (1,195,376 total).
Took 24 hits from Void Eruption (535,612 total).
Took 60 hits from Devouring Entropy (2,763,939 total).
Took 6 hits from Unstable Void Essence (827,323 total).
Took 430,953 from Hulking Fragment.
swordsUsed Army of the Dead ×3.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.