257
Item Level
268
Group Avg
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Unholy · This run: B- · Your Skyreach grade: B+ across 2 runs
Interrupt Discipline
8 total interrupts, 8 critical kicks
Good
Kick Rate
Survivability
0 deaths, 7,800,695 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report Btr3GxjQvVZM1dW6 · fight 3
Activity Level
39.9 casts per minute, 853 total casts
39.9 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +11 Keys
11
vs All Keys
40
Your grade uses the "vs Other +11 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x9
Blinding Sleet
x5
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
7,800,695
Total dmg taken
11,813,825
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
853
CPM
39.9
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
10.9
Percentile
iLvl
257
Item Level
Dispels
0
Cleanses
CC
5
Applications
Group iLvl
268
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Blade Rush (396,507 total).
Took 6 hits from Dire Screech (327,925 total).
Took 166,136 from Dread Wind.
Took 5 hits from Wrathful Wind (97,797 total).
Took 77,808 from Ricocheting Chakram.
starKicked Repel with Mind Freeze.
swordsUsed Army of the Dead.
Took 6 hits from Wrathful Wind (192,078 total).
Took 3 hits from Dire Screech (143,793 total).
swordsUsed Army of the Dead.
Took 2 hits from Ricocheting Chakram (170,342 total).
Took 32,206 from Wrathful Wind.
starKicked Repel with Mind Freeze ×2.
Took 23 hits from Fan of Blades (1,432,372 total).
Took 130,450 from Gale Surge.
swordsUsed Army of the Dead ×2.
Took 10 hits from Solar Barrier (196,701 total).
Took 85,880 from Solar Flare.
swordsUsed Army of the Dead.
Took 6 hits from Solar Barrier (119,918 total).
swordsUsed Army of the Dead.
Took 43 hits from Light Ray (2,224,561 total).
Took 2 hits from Supernova (391,674 total).
swordsUsed Army of the Dead.
Nothing notable happened here.
swordsUsed Army of the Dead.
Took 24 hits from Burning Pursuit (1,154,161 total).
Took 5 hits from Sunbreak (715,546 total).
swordsUsed Army of the Dead.
Took 12 hits from Blade Rush (1,259,313 total).
Took 86,766 from Solar Flare.
Took 3 hits from Solar Barrier (64,553 total).
swordsUsed Army of the Dead.
Took 89,682 from Ricocheting Chakram.
Took 2 hits from Solar Barrier (41,394 total).
swordsUsed Army of the Dead.
Took 4 hits from Solar Flame (439,997 total).
Took 3 hits from Dire Screech (147,061 total).
Took 86,453 from Ricocheting Chakram.
starKicked Solar Bolt with Mind Freeze.
Took 22 hits from Scorching Ray (1,333,781 total).
swordsUsed Army of the Dead ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.