275
Item Level
241
Group Avg
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Protection · This run: A · Your Skyreach grade: A across 1 run
Interrupt Discipline
15 total interrupts, 15 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 3,437,086 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report bhQpZ6VNMR9nkTLt · fight 3
Activity Level
42.3 casts per minute, 914 total casts
42.3 CPM
Rotation
Deaths Recorded
Took 3,437,086 avoidable damage (20% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +2 Keys
75
vs All Keys
1
Your grade uses the "vs Other +2 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Pummel
x14
Utility scoring for Protection Warrior. We count every Pummel cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Warrior has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Intimidating Shout, Storm Bolt, Shockwave. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Protection Warrior, Pummel is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
3,437,086
Total dmg taken
17,215,664
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Protection Warrior has access to regardless of talent build: Shield Wall (defensive, ~3% expected uptime), Shield Block (defensive, ~40% expected uptime), Avatar (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Shield Wall through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
914
CPM
42.3
Total casts divided by fight duration, scored against benchmarks specific to Protection Warrior. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Protection, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
75.2
Percentile
iLvl
275
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
241
Average
11 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 12 hits from Blade Rush (310,407 total).
Took 6 hits from Dire Screech (87,671 total).
Took 3 hits from Ricocheting Chakram (75,229 total).
Took 4 hits from Wrathful Wind (42,710 total).
starKicked Repel with Pummel ×3.
shieldUsed Shield Block ×5.
swordsUsed Avatar ×2.
shieldUsed Shield Wall.
Died to Unknown Ability.
Took 7 hits from Fan of Blades (114,257 total).
shieldUsed Shield Block ×2.
swordsUsed Avatar.
Took 28 hits from Fan of Blades (489,430 total).
Took 49,217 from Gale Surge.
shieldUsed Shield Block ×10.
swordsUsed Avatar ×3.
Took 42 hits from Fiery Talon (1,305,783 total).
Took 4 hits from Solar Barrier (26,118 total).
starKicked Blinding Light with Pummel.
starKicked Solar Bolt with Pummel.
shieldUsed Shield Block ×2.
swordsUsed Avatar.
Took 19 hits from Fiery Talon (194,426 total).
Took 5 hits from Solar Barrier (35,720 total).
starKicked Blinding Light with Pummel.
shieldUsed Shield Block ×2.
swordsUsed Avatar.
Died to Fiery Smash.
Took 16 hits from Light Ray (223,895 total).
shieldUsed Shield Block ×3.
swordsUsed Avatar.
Took 10 hits from Light Ray (147,139 total).
Took 54,916 from Supernova.
shieldUsed Shield Block ×6.
swordsUsed Avatar ×2.
shieldUsed Shield Wall.
shieldUsed Shield Block.
Took 24 hits from Burning Pursuit (376,927 total).
Took 4 hits from Sunbreak (195,591 total).
Took 4 hits from Burning Claws (69,948 total).
shieldUsed Shield Block ×7.
swordsUsed Avatar ×3.
shieldUsed Shield Wall.
Took 47 hits from Fiery Talon (553,609 total).
Took 16 hits from Blade Rush (434,634 total).
Took 2 hits from Ricocheting Chakram (41,794 total).
Took 5 hits from Solar Barrier (32,693 total).
Took 3 hits from Dire Screech (31,252 total).
starKicked Blinding Light with Pummel ×2.
starKicked Repel with Pummel.
starKicked Solar Bolt with Pummel.
Took 28 hits from Scorching Ray (619,121 total).
starKicked Solar Blast with Pummel ×2.
shieldUsed Shield Block ×6.
swordsUsed Avatar ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
shieldUsed Shield Block ×8.
swordsUsed Avatar ×3.
shieldUsed Shield Wall ×2.