271
Item Level
258
Group Avg
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Restoration · This run: A- · Your Windrunner Spire grade: B+ across 5 runs
Interrupt Discipline
6 total interrupts, 6 critical kicks
Low
Kick Rate
Survivability
0 deaths, 2,465,482 avoidable damage taken
Perfect
Risk Index
Cooldown Management
63% of expected cooldowns used
63%
Usage Rate
What happened each pack
Report ytfkrFapA3BnbTgh · fight 4
Activity Level
28.3 casts per minute, 451 total casts
28.3 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +5 Keys
95
vs All Keys
4
Your grade uses the "vs Other +5 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify Spirit
x15
Wind Shear
x9
Capacitor Totem
x5
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
2,465,482
Total dmg taken
9,298,047
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
63%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
451
CPM
28.3
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
94.6
Percentile
HPS %
91.7
Percentile
iLvl
271
Item Level
Dispels
5
Cleanses
CC
5
Applications
Group iLvl
258
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 16 hits from Soul Torment (402,800 total).
Took 14 hits from Arcane Salvo (287,941 total).
starKicked Spirit Bolt with Wind Shear.
Nothing notable happened here.
Took 10 hits from Soul Torment (268,125 total).
Took 13 hits from Poison Spray (296,432 total).
Took 12 hits from Spore Dispersal (273,693 total).
Took 18 hits from Flaming Updraft (472,862 total).
Took 4 hits from Spore Dispersal (90,730 total).
Took 2 hits from Shadowrive (139,888 total).
Took 4 hits from Pulsing Shriek (134,057 total).
Took 9 hits from Fetid Spew (180,818 total).
Took 5 hits from Pulsing Shriek (157,520 total).
Took 69,944 from Shadowrive.
starKicked Poison Blades with Wind Shear.
Took 8 hits from Debilitating Shriek (439,480 total).
Took 3 hits from Splattering Spew (374,793 total).
Took 21 hits from Splattered (234,255 total).
starKicked Shadow Bolt with Wind Shear.
Nothing notable happened here.
Took 25 hits from Throw Axe (423,228 total).
Took 2 hits from Flame Nova (121,479 total).
starKicked Chain Lightning with Wind Shear.
shieldUsed Spirit Link Totem.
Took 13 hits from Reckless Leap (268,732 total).
starKicked Chain Lightning with Wind Shear.
Took 71 hits from Squall Leap (846,009 total).
Took 9 hits from Gust Shot (164,482 total).
Took 3 hits from Squall Leap (146,310 total).
shieldUsed Spirit Link Totem.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.