292
Item Level
291
Group Avg
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Restoration · This run: A- · Your Maisara Caverns grade: A- across 5 runs
Interrupt Discipline
12 total interrupts, 12 critical kicks
Good
Kick Rate
Survivability
0 deaths, 22,281,367 avoidable damage taken
Perfect
Risk Index
Cooldown Management
67% of expected cooldowns used
67%
Usage Rate
What happened each pack
Report tNPczvjTMhWK1rR8 · fight 2
Activity Level
37.2 casts per minute, 1,106 total casts
37.2 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +17 Keys
49
vs All Keys
80
Your grade uses the "vs Other +17 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Wind Shear
x27
Purify Spirit
x21
Capacitor Totem
x11
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
22,281,367
Total dmg taken
41,148,849
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
67%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,106
CPM
37.2
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
49.5
Percentile
HPS %
99.8
Percentile
iLvl
292
Item Level
Dispels
21
Cleanses
CC
11
Applications
Group iLvl
291
Average
11 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 44 hits from Searing Presence (1,196,479 total).
Took 2 hits from Deafening Roar (586,520 total).
Took 6 hits from Necrotic Wave (532,433 total).
shieldUsed Spirit Link Totem.
Took 9 hits from Necrotic Wave (772,027 total).
Took 3 hits from Sear (159,765 total).
starKicked Shadow Bolt with Wind Shear.
Took 40 hits from Searing Presence (1,053,655 total).
Took 9 hits from Necrotic Wave (772,027 total).
Took 3 hits from Sear (159,889 total).
starKicked Hex with Wind Shear.
Took 107 hits from Infected Pinions (3,931,394 total).
Took 15 hits from Barrage (735,079 total).
Took 73 hits from Spirit Rend (3,336,522 total).
Took 35 hits from Spectral Strikes (1,793,447 total).
Took 6 hits from Grim Ward (643,664 total).
starKicked Reanimation with Wind Shear ×3.
shieldUsed Spirit Link Totem.
Took 64 hits from Spectral Strikes (3,464,366 total).
Took 25 hits from Spirit Rend (911,346 total).
Took 8 hits from Grim Ward (863,717 total).
Took 200,407 from Soulstorms.
starKicked Spirit Rend with Wind Shear.
starKicked Reanimation with Wind Shear.
starKicked Piercing Screech with Wind Shear.
shieldUsed Spirit Link Totem.
Nothing notable happened here.
Took 92 hits from Withering Miasma (3,700,273 total).
Took 16 hits from Lingering Dread (1,205,072 total).
Took 17 hits from Necrotic Convergence (1,034,668 total).
Took 4 hits from Grim Ward (440,110 total).
shieldUsed Spirit Link Totem.
Took 27 hits from Spirit Rend (929,593 total).
Took 8 hits from Grim Ward (814,204 total).
Took 12 hits from Spectral Strikes (635,409 total).
Took 235,772 from Soulstorms.
starKicked Spirit Rend with Wind Shear ×2.
starKicked Piercing Screech with Wind Shear.
Took 6 hits from Ritual Drums (1,025,089 total).
Took 22 hits from Deathgorged Vessel (3,579,017 total).
Took 22 hits from Withering Soul (654,740 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.