289
Item Level
280
Group Avg
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Devourer · This run: C- · Your Windrunner Spire grade: A+ across 8 runs
Interrupt Discipline
21 total interrupts, 21 critical kicks
Elite
Kick Rate
Survivability
5 deaths, 11,515,951 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report JfXaK9d26GpjzQyg · fight 3
Activity Level
21.7 casts per minute, 585 total casts
21.7 CPM
Rotation
Deaths Recorded
Took 11,515,951 avoidable damage (50% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
14
vs All Keys
60
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x29
Sigil of Misery
x1
Utility scoring for Devourer Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Devourer Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
5
Avoidable deaths
2
Avoidable dmg taken
11,515,951
Total dmg taken
23,188,677
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Devourer Demon Hunter has access to regardless of talent build: Void Metamorphosis (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Void Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
585
CPM
21.7
Total casts divided by fight duration, scored against benchmarks specific to Devourer Demon Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Devourer, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
14.3
Percentile
iLvl
289
Item Level
Dispels
0
Cleanses
CC
1
Applications
Group iLvl
280
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 16 hits from Soul Torment (760,610 total).
Took 11 hits from Arcane Salvo (425,056 total).
Took 2 hits from Shadowrive (284,959 total).
Took 4 hits from Pulsing Shriek (213,862 total).
Took 4 hits from Soul Torment (173,269 total).
starKicked Spirit Bolt with Disrupt ×2.
starKicked Shadow Bolt with Disrupt ×2.
swordsUsed Void Metamorphosis.
Took 27 hits from Fetid Spew (1,038,146 total).
Took 10 hits from Pulsing Shriek (561,004 total).
Took 2 hits from Shadowrive (287,902 total).
starKicked Shadow Bolt with Disrupt ×2.
swordsUsed Void Metamorphosis ×2.
Took 40 hits from Splattered (902,077 total).
Took 4 hits from Splattering Spew (417,638 total).
Took 6 hits from Debilitating Shriek (354,837 total).
starKicked Shadow Bolt with Disrupt ×3.
swordsUsed Void Metamorphosis ×2.
Took 6 hits from Soul Torment (262,531 total).
starKicked Spirit Bolt with Disrupt ×2.
Took 16 hits from Soul Torment (608,982 total).
starKicked Spirit Bolt with Disrupt.
Took 13 hits from Poison Spray (527,505 total).
Took 2 hits from Soul Torment (86,782 total).
starKicked Spirit Bolt with Disrupt.
swordsUsed Void Metamorphosis.
Took 20 hits from Spore Dispersal (860,539 total).
starKicked Fungal Bolt with Disrupt ×2.
swordsUsed Void Metamorphosis.
Died to Flaming Twisters.
Took 17 hits from Spore Dispersal (698,544 total).
Took 6 hits from Flaming Updraft (293,920 total).
swordsUsed Void Metamorphosis.
Nothing notable happened here.
Died to Flame Nova.
Took 56 hits from Throw Axe (2,351,329 total).
Took 5 hits from Flame Nova (537,451 total).
starKicked Chain Lightning with Disrupt ×3.
swordsUsed Void Metamorphosis ×2.
Died to Throw Axe.
Took 20 hits from Throw Axe (897,450 total).
swordsUsed Void Metamorphosis.
Died to Rallying Bellow.
Took 47 hits from Reckless Leap (2,617,896 total).
Took 14 hits from Throw Axe (580,677 total).
starKicked Chain Lightning with Disrupt.
swordsUsed Void Metamorphosis ×2.
Died to Billowing Wind.
Took 77 hits from Squall Leap (1,596,495 total).
Took 4 hits from Squall Leap (339,064 total).
Took 9 hits from Gust Shot (246,998 total).
swordsUsed Void Metamorphosis.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.