267
Item Level
280
Group Avg
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Windwalker · This run: C · Your Maisara Caverns grade: C across 2 runs
Interrupt Discipline
16 total interrupts, 16 critical kicks
Elite
Kick Rate
Survivability
3 deaths, 11,665,834 avoidable damage taken
Risky
Risk Index
Cooldown Management
94% of expected cooldowns used
94%
Usage Rate
What happened each pack
Report gdLVqJBxKYWmjwyH · fight 5
Activity Level
38.1 casts per minute, 1,011 total casts
38.1 CPM
Rotation
Deaths Recorded
Took 11,665,834 avoidable damage (54% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
13
vs All Keys
70
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x17
Ring of Peace
x9
Leg Sweep
x7
Paralysis
x2
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
3
Avoidable deaths
0
Avoidable dmg taken
11,665,834
Total dmg taken
21,600,509
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
94%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,011
CPM
38.1
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
12.6
Percentile
iLvl
267
Item Level
Dispels
2
Cleanses
CC
18
Applications
Group iLvl
280
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 8 hits from Necrotic Wave (495,398 total).
Took 142,542 from Deafening Roar.
shieldUsed Touch of Karma.
Took 2 hits from Sear (87,791 total).
Took 15,004 from Deafening Roar.
starKicked Shrink with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 5 hits from Necrotic Wave (288,459 total).
Took 4 hits from Sear (175,582 total).
starKicked Hex with Spear Hand Strike.
starKicked Hooked Snare with Spear Hand Strike.
starKicked Shrink with Spear Hand Strike.
Took 90 hits from Infected Pinions (2,367,383 total).
Took 11 hits from Barrage (411,119 total).
shieldUsed Touch of Karma.
Took 40 hits from Spirit Rend (1,127,485 total).
Took 20 hits from Spectral Strikes (747,174 total).
Took 6 hits from Grim Ward (467,746 total).
Took 168,454 from Soulstorms.
starKicked Spirit Rend with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 24 hits from Spectral Strikes (915,144 total).
Took 8 hits from Grim Ward (518,842 total).
Took 2 hits from Soulstorms (296,479 total).
Took 9 hits from Spirit Rend (234,768 total).
starKicked Spirit Rend with Spear Hand Strike.
starKicked Shadow Bolt with Spear Hand Strike.
starKicked Piercing Screech with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 31 hits from Spectral Strikes (1,097,973 total).
Took 3 hits from Soulstorms (452,531 total).
Took 5 hits from Spirit Rend (185,009 total).
Took 2 hits from Grim Ward (157,225 total).
starKicked Spirit Rend with Spear Hand Strike ×2.
starKicked Shadowfrost Blast with Spear Hand Strike.
Died to Final Pursuit.
Died to Coalesced Death.
Took 40 hits from Withering Miasma (1,128,489 total).
Took 6 hits from Lingering Dread (317,493 total).
Took 7 hits from Necrotic Convergence (299,380 total).
Took 9 hits from Grim Ward (616,276 total).
Took 8 hits from Spectral Strikes (313,253 total).
Took 8 hits from Spirit Rend (174,380 total).
Took 171,019 from Soulstorms.
starKicked Spirit Rend with Spear Hand Strike ×2.
Took 7 hits from Ritual Drums (571,030 total).
Took 7 hits from Spectral Strikes (277,336 total).
Took 171,019 from Soulstorms.
Died to Volatile Essence.
Took 22 hits from Deathgorged Vessel (2,465,840 total).
Took 17 hits from Withering Soul (287,326 total).
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.