290
Item Level
291
Group Avg
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Mistweaver · This run: A- · Your Pit of Saron grade: A across 9 runs
Interrupt Discipline
3 total interrupts, 3 critical kicks
Low
Kick Rate
Survivability
2 deaths, 1,669,842 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report RrpMhPwQ46Tnd3Dj · fight 2
Activity Level
42.9 casts per minute, 804 total casts
42.9 CPM
Rotation
Deaths Recorded
Took 1,669,842 avoidable damage (8% of total).
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Detox
x10
Leg Sweep
x7
Ring of Peace
x4
Paralysis
x1
Utility scoring for Mistweaver Monk. Mistweaver Monk doesn't have a baseline interrupt, so kicks are not counted against you. Your utility weight shifts entirely to dispels and CC. Your class dispels: Detox (Poison, Disease, Magic). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~75% dispels, ~25% CC.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
1,669,842
Total dmg taken
20,799,177
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Mistweaver Monk has access to regardless of talent build: Celestial Conduit (offensive, ~11% expected uptime), Strength of the Black Ox (offensive, ~58% expected uptime), Unity Within (offensive, ~12% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Celestial Conduit through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
804
CPM
42.9
Total casts divided by fight duration, scored against benchmarks specific to Mistweaver Monk. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 36+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Mistweaver, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
95.0
Percentile
iLvl
290
Item Level
Dispels
20
Cleanses
CC
12
Applications
Group iLvl
291
Average
9 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 9 hits from Dread Pulse (672,398 total).
Took 95,997 from Leaping Maul.
Took 47,498 from Leaping Maul.
Took 11,995 from Charging Slash.
swordsUsed Strength of the Black Ox ×2.
Took 5 hits from Dread Pulse (406,432 total).
Took 4 hits from Leaping Maul (292,792 total).
Took 5 hits from Charging Slash (247,643 total).
Took 85,878 from Tormenting Blade.
swordsUsed Strength of the Black Ox.
Took 2 hits from Leaping Maul (110,397 total).
Took 23,989 from Charging Slash.
swordsUsed Strength of the Black Ox.
swordsUsed Unity Within.
swordsUsed Celestial Conduit.
Took 4 hits from Cryostomp (142,262 total).
Took 2 hits from Charging Slash (131,944 total).
swordsUsed Strength of the Black Ox ×6.
swordsUsed Unity Within.
swordsUsed Celestial Conduit.
Died to Melee.
Took 8 hits from Dread Pulse (591,012 total).
Took 6 hits from Permeating Cold (525,586 total).
Took 3 hits from Leaping Maul (137,595 total).
swordsUsed Strength of the Black Ox ×2.
swordsUsed Unity Within.
swordsUsed Celestial Conduit.
Took 8 hits from Permeating Cold (699,134 total).
swordsUsed Strength of the Black Ox ×2.
Nothing notable happened here.
Died to Death Bolt.
Took 4 hits from Plague Expulsion (796,108 total).
Took 239,079 from Blight.
swordsUsed Strength of the Black Ox ×2.
swordsUsed Unity Within.
swordsUsed Celestial Conduit.
How to improve
Dispels are your primary utility lever. Many M+ deaths are one-shot magic effects; if a mob is casting a dispellable debuff, a same-GCD dispel is often the difference between a wipe and a clean pull. Pair it with your CC kit (Paralysis, Leg Sweep, Ring of Peace...) for priority mobs.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.