288
Item Level
265
Group Avg
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Blood · This run: A · Your Pit of Saron grade: A+ across 7 runs
Interrupt Discipline
20 total interrupts, 17 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 9,373,024 avoidable damage taken
Risky
Risk Index
Cooldown Management
75% of expected cooldowns used
75%
Usage Rate
What happened each pack
Report b7KgXxQAyhrjLDt3 · fight 4
Activity Level
43.7 casts per minute, 1,393 total casts
43.7 CPM
Rotation
Deaths Recorded
Took 9,373,024 avoidable damage (10% of total).
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +8 Keys
96
vs All Keys
10
Your grade uses the "vs Other +8 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x18
Blinding Sleet
x7
Utility scoring for Blood Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Blood Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
9,373,024
Total dmg taken
98,430,660
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
75%
We track the cooldowns every Blood Death Knight has access to regardless of talent build: Vampiric Blood (defensive, ~8% expected uptime), Dancing Rune Weapon (defensive, ~10% expected uptime), Icebound Fortitude (defensive, ~6% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Vampiric Blood through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,393
CPM
43.7
Total casts divided by fight duration, scored against benchmarks specific to Blood Death Knight. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Blood, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
95.8
Percentile
iLvl
288
Item Level
Dispels
0
Cleanses
CC
7
Applications
Group iLvl
265
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 14 hits from Tormenting Blade (390,159 total).
Took 6 hits from Dread Pulse (176,135 total).
Took 6 hits from Sunderstrike (123,134 total).
starKicked Icy Blast with Mind Freeze.
shieldUsed Dancing Rune Weapon ×2.
Took 26 hits from Tormenting Blade (720,763 total).
Took 9 hits from Sunderstrike (224,313 total).
Kicked Plungegrip with Mind Freeze.
shieldUsed Dancing Rune Weapon ×3.
Took 9 hits from Tormenting Blade (246,712 total).
Took 9 hits from Dread Pulse (245,286 total).
Took 3 hits from Sunderstrike (43,516 total).
starKicked Icy Blast with Mind Freeze.
Kicked Plungegrip with Mind Freeze.
shieldUsed Dancing Rune Weapon ×2.
Took 11 hits from Tormenting Blade (302,393 total).
Took 3 hits from Sunderstrike (85,454 total).
starKicked Netherburst with Mind Freeze.
shieldUsed Dancing Rune Weapon ×2.
Took 15 hits from Tormenting Blade (452,355 total).
Took 6 hits from Dread Pulse (193,875 total).
Took 2 hits from Sunderstrike (40,991 total).
starKicked Icy Blast with Mind Freeze ×2.
shieldUsed Dancing Rune Weapon ×2.
Took 2 hits from Leaping Maul (16,284 total).
shieldUsed Dancing Rune Weapon ×2.
Took 12 hits from Tormenting Blade (346,101 total).
Took 3 hits from Sunderstrike (91,927 total).
shieldUsed Dancing Rune Weapon ×2.
shieldUsed Vampiric Blood.
Took 6 hits from Orebreaker (1,165,683 total).
Took 5 hits from Cryostomp (477,367 total).
shieldUsed Dancing Rune Weapon ×10.
shieldUsed Icebound Fortitude.
Took 5 hits from Dread Pulse (147,529 total).
Took 4 hits from Tormenting Blade (112,266 total).
starKicked Icy Blast with Mind Freeze.
shieldUsed Dancing Rune Weapon.
Took 5 hits from Tormenting Blade (138,680 total).
Took 2 hits from Sunderstrike (89,638 total).
starKicked Ice Bolt with Mind Freeze.
Kicked Plungegrip with Mind Freeze.
shieldUsed Dancing Rune Weapon ×4.
Took 32 hits from Blight (3,814,385 total).
Took 4 hits from Plague Expulsion (363,788 total).
starKicked Death Bolt with Mind Freeze ×4.
shieldUsed Dancing Rune Weapon ×7.
Took 6 hits from Dread Pulse (179,043 total).
Took 6 hits from Tormenting Blade (171,986 total).
Took 3 hits from Leaping Maul (48,914 total).
starKicked Icy Blast with Mind Freeze.
shieldUsed Dancing Rune Weapon ×4.
shieldUsed Vampiric Blood.
Took 2 hits from Leaping Maul (18,672 total).
shieldUsed Dancing Rune Weapon.
Took 2 hits from Cryoburst (201,132 total).
shieldUsed Dancing Rune Weapon ×2.
Died to Plague Bolt.
Took 167 hits from Festering Pulse (7,817,449 total).
Took 14 hits from Frost Spit (627,244 total).
Took 4 hits from Rime Blast (314,083 total).
starKicked Plague Bolt with Mind Freeze.
shieldUsed Dancing Rune Weapon ×12.
shieldUsed Vampiric Blood ×4.
shieldUsed Icebound Fortitude.
Died to Unknown Ability.
Took 24 hits from Festering Pulse (1,065,616 total).
starKicked Plague Bolt with Mind Freeze.
shieldUsed Dancing Rune Weapon ×2.
Took 10 hits from Festering Pulse (489,959 total).
shieldUsed Dancing Rune Weapon ×6.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.