283
Item Level
280
Group Avg
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Arms · This run: B- · Your Windrunner Spire grade: A+ across 4 runs
Interrupt Discipline
36 total interrupts, 36 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 14,599,402 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 1DvkGK32QVWzrFcg · fight 3
Activity Level
41.8 casts per minute, 1,339 total casts
41.8 CPM
Rotation
Deaths Recorded
Took 14,599,402 avoidable damage (48% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
26
vs All Keys
50
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Pummel
x32
Utility scoring for Arms Warrior. We count every Pummel cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Warrior has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Intimidating Shout, Storm Bolt, Shockwave. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Arms Warrior, Pummel is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
14,599,402
Total dmg taken
30,392,472
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Arms Warrior has access to regardless of talent build: Avatar (offensive, ~15% expected uptime), Demolish (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avatar through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,339
CPM
41.8
Total casts divided by fight duration, scored against benchmarks specific to Arms Warrior. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Arms, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
25.8
Percentile
iLvl
283
Item Level
Dispels
3
Cleanses
CC
0
Applications
Group iLvl
280
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 32 hits from Arcane Salvo (1,727,224 total).
Took 25 hits from Soul Torment (1,579,967 total).
starKicked Spirit Bolt with Pummel ×4.
swordsUsed Avatar.
Took 39 hits from Poison Spray (2,045,113 total).
Took 4 hits from Soul Torment (270,079 total).
starKicked Spirit Bolt with Pummel ×4.
swordsUsed Avatar ×2.
Took 20 hits from Spore Dispersal (1,049,354 total).
swordsUsed Avatar.
Took 12 hits from Flaming Updraft (721,089 total).
swordsUsed Avatar ×2.
starKicked Spirit Bolt with Pummel.
swordsUsed Avatar.
Took 4 hits from Shadowrive (648,180 total).
Took 7 hits from Pulsing Shriek (538,797 total).
starKicked Shadow Bolt with Pummel.
starKicked Pulsing Shriek with Pummel.
starKicked Poison Blades with Pummel.
swordsUsed Avatar.
Took 5 hits from Shadowrive (810,225 total).
Took 5 hits from Pulsing Shriek (344,060 total).
Took 46,306 from Fetid Spew.
starKicked Poison Blades with Pummel ×2.
starKicked Shadow Bolt with Pummel ×2.
starKicked Pulsing Shriek with Pummel.
swordsUsed Avatar.
Took 16 hits from Debilitating Shriek (1,832,043 total).
Took 40 hits from Splattered (1,095,607 total).
Took 4 hits from Splattering Spew (522,604 total).
starKicked Shadow Bolt with Pummel ×4.
swordsUsed Avatar ×2.
swordsUsed Avatar.
swordsUsed Avatar.
Took 22 hits from Throw Axe (937,226 total).
Took 175,495 from Flame Nova.
starKicked Chain Lightning with Pummel.
swordsUsed Avatar.
Took 8 hits from Throw Axe (312,409 total).
Took 140,396 from Flame Nova.
swordsUsed Avatar.
Took 21 hits from Throw Axe (898,179 total).
starKicked Chain Lightning with Pummel ×2.
swordsUsed Avatar ×2.
Died to Bolt Gale.
Took 100 hits from Squall Leap (2,676,558 total).
Took 18 hits from Gust Shot (611,698 total).
Took 5 hits from Squall Leap (508,056 total).
swordsUsed Avatar ×2.
Took 151 hits from Squall Leap (4,047,828 total).
Took 7 hits from Squall Leap (691,077 total).
Took 18 hits from Gust Shot (659,818 total).
swordsUsed Avatar ×3.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.