292
Item Level
292
Group Avg
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Unholy · This run: A- · Your The Seat of the Triumvirate grade: A- across 3 runs
Interrupt Discipline
16 total interrupts, 16 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 24,192,698 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report rPFVg3b1JnmtfWzN · fight 7
Activity Level
49.0 casts per minute, 1,525 total casts
49.0 CPM
Rotation
Deaths Recorded
Took 24,192,698 avoidable damage (35% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x26
Blinding Sleet
x2
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
24,192,698
Total dmg taken
68,165,868
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,525
CPM
49.0
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
iLvl
292
Item Level
Dispels
0
Cleanses
CC
2
Applications
Group iLvl
292
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 18 hits from Chains of Subjugation (3,015,602 total).
Took 10 hits from Rupture (513,282 total).
swordsUsed Army of the Dead.
Took 5 hits from Chains of Subjugation (763,562 total).
Took 5 hits from Rupture (213,352 total).
swordsUsed Army of the Dead.
Died to Void Sludge.
Took 28 hits from Oozing Slam (3,949,033 total).
Took 3 hits from Crashing Void (1,489,975 total).
Took 10 hits from Rupture (604,158 total).
swordsUsed Army of the Dead ×2.
Took 9 hits from Backstab (1,993,549 total).
Took 5 hits from Void Expulsion (1,178,663 total).
Took 5 hits from Rupture (306,609 total).
Took 5 hits from Rift Tear (300,915 total).
starKicked Shadowmend with Mind Freeze.
swordsUsed Army of the Dead.
Took 7 hits from Void Expulsion (1,428,394 total).
Took 10 hits from Rift Tear (619,198 total).
Took 5 hits from Rupture (299,129 total).
swordsUsed Army of the Dead.
Took 6 hits from Chains of Subjugation (944,686 total).
Took 5 hits from Void Expulsion (918,371 total).
Took 6 hits from Rift Tear (352,733 total).
swordsUsed Army of the Dead.
Took 5 hits from Backstab (1,116,107 total).
Took 5 hits from Void Expulsion (1,102,363 total).
Took 5 hits from Rift Tear (300,916 total).
starKicked Umbral Bolt with Mind Freeze ×2.
swordsUsed Army of the Dead.
Took 14 hits from Shadow Pounce (1,893,910 total).
Took 9 hits from Overload (1,587,113 total).
Took 42 hits from Umbral Nova (1,218,988 total).
Took 5 hits from Rupture (304,910 total).
starKicked Dread Screech with Mind Freeze ×2.
swordsUsed Army of the Dead ×2.
Took 5 hits from Backstab (1,152,631 total).
Took 413,919 from Eruption.
starKicked Abyssal Enhancement with Mind Freeze.
swordsUsed Army of the Dead.
Died to Pulsing Void.
starKicked Umbral Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 5 hits from Umbral Waves (1,277,299 total).
swordsUsed Army of the Dead.
Took 18 hits from Void Storm (4,095,853 total).
Took 20 hits from Mind Flay (3,989,927 total).
Took 12 hits from Mass Void Infusion (1,760,106 total).
Took 20 hits from Unstable Entrance (1,448,570 total).
starKicked Mind Blast with Mind Freeze ×7.
swordsUsed Army of the Dead ×2.
Took 328 hits from Dirge of Despair (10,319,519 total).
swordsUsed Army of the Dead ×3.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.