264
Item Level
270
Group Avg
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Guardian · This run: A+ · Your Skyreach grade: A+ across 1 run
Interrupt Discipline
14 total interrupts, 14 critical kicks
Good
Kick Rate
Survivability
0 deaths, 10,037,248 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report b2XAP1gjR7q6BQL3 · fight 5
Activity Level
55.8 casts per minute, 1,145 total casts
55.8 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x16
Incapacitating Roar
x4
Utility scoring for Guardian Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Guardian Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
10,037,248
Total dmg taken
59,913,503
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Guardian Druid has access to regardless of talent build: Barkskin (defensive, ~10% expected uptime), Survival Instincts (defensive, ~5% expected uptime), Incarnation: Guardian of Ursoc (defensive, ~16% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Barkskin through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,145
CPM
55.8
Total casts divided by fight duration, scored against benchmarks specific to Guardian Druid. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Guardian, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
80.7
Percentile
iLvl
264
Item Level
Dispels
0
Cleanses
CC
4
Applications
Group iLvl
270
Average
10 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 12 hits from Blade Rush (825,988 total).
Took 9 hits from Dire Screech (268,156 total).
Took 8 hits from Wrathful Wind (172,114 total).
Took 2 hits from Ricocheting Chakram (99,591 total).
starKicked Repel with Skull Bash ×3.
shieldUsed Barkskin ×3.
shieldUsed Incarnation: Guardian of Ursoc ×2.
shieldUsed Survival Instincts ×2.
Took 27 hits from Fan of Blades (1,115,077 total).
shieldUsed Barkskin.
Took 21 hits from Fiery Talon (1,250,445 total).
Took 2 hits from Solar Flare (110,773 total).
Took 4 hits from Solar Barrier (45,183 total).
starKicked Solar Bolt with Skull Bash.
shieldUsed Barkskin.
shieldUsed Incarnation: Guardian of Ursoc.
Took 34 hits from Fiery Talon (1,111,682 total).
Took 7 hits from Solar Barrier (92,188 total).
starKicked Blinding Light with Skull Bash ×2.
shieldUsed Barkskin ×2.
shieldUsed Survival Instincts.
Took 2 hits from Supernova (268,665 total).
Took 52,550 from Light Ray.
shieldUsed Barkskin ×3.
shieldUsed Survival Instincts.
shieldUsed Barkskin.
Took 21 hits from Burning Pursuit (741,683 total).
Took 5 hits from Burning Claws (429,911 total).
Took 4 hits from Sunbreak (351,215 total).
shieldUsed Barkskin ×3.
Took 44 hits from Fiery Talon (1,291,026 total).
Took 20 hits from Blade Rush (1,278,968 total).
Took 5 hits from Ricocheting Chakram (264,510 total).
Took 6 hits from Dire Screech (195,693 total).
Took 2 hits from Solar Flare (91,302 total).
starKicked Repel with Skull Bash ×3.
starKicked Blinding Light with Skull Bash.
shieldUsed Barkskin ×6.
Took 81 hits from Scorching Ray (4,065,489 total).
shieldUsed Barkskin ×4.
shieldUsed Incarnation: Guardian of Ursoc.
Nothing notable happened here.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
shieldUsed Survival Instincts ×2.
shieldUsed Incarnation: Guardian of Ursoc ×2.