283
Item Level
277
Group Avg
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Havoc · This run: A · Your Magister's Terrace grade: A across 4 runs
Interrupt Discipline
12 total interrupts, 12 critical kicks
Good
Kick Rate
Survivability
0 deaths, 4,872,512 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report NjgTcWQaRqYtpv7k · fight 1
Activity Level
56.6 casts per minute, 1,177 total casts
56.6 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
84
vs All Keys
47
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x8
Chaos Nova
x1
Sigil of Misery
x1
Utility scoring for Havoc Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
4,872,512
Total dmg taken
14,489,127
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Havoc Demon Hunter has access to regardless of talent build: Metamorphosis (offensive, ~15% expected uptime), The Hunt (offensive, ~22% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,177
CPM
56.6
Total casts divided by fight duration, scored against benchmarks specific to Havoc Demon Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Havoc, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
84.0
Percentile
iLvl
283
Item Level
Dispels
0
Cleanses
CC
2
Applications
Group iLvl
277
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 8 hits from Holy Fire (348,169 total).
Took 3 hits from Arcane Volley (99,160 total).
starKicked Arcane Bolt with Disrupt.
swordsUsed Metamorphosis ×4.
swordsUsed The Hunt ×2.
Took 10 hits from Ignition (271,195 total).
Took 2 hits from Arcane Volley (68,813 total).
starKicked Pyroblast with Disrupt.
swordsUsed Metamorphosis.
Took 45,198 from Arcane Beam.
swordsUsed Metamorphosis ×2.
swordsUsed The Hunt.
Took 20 hits from Ignition (530,184 total).
Took 6 hits from Energy Release (103,553 total).
starKicked Polymorph with Disrupt.
swordsUsed Metamorphosis ×2.
swordsUsed The Hunt.
Took 17,259 from Energy Release.
swordsUsed Metamorphosis.
Took 3 hits from Arcane Expulsion (372,140 total).
Took 11 hits from Energy Release (141,520 total).
swordsUsed Metamorphosis ×4.
swordsUsed The Hunt ×2.
Took 60 hits from Runic Glaive (2,300,815 total).
Took 23 hits from Energy Release (330,499 total).
swordsUsed Metamorphosis ×5.
swordsUsed The Hunt ×2.
Took 8 hits from Null Reaction (653,253 total).
swordsUsed Metamorphosis ×5.
swordsUsed The Hunt.
Took 63,754 from Dimensional Shred.
swordsUsed Metamorphosis ×2.
swordsUsed The Hunt.
Took 8 hits from Consuming Shadows (690,344 total).
Took 23 hits from Void Eruption (297,718 total).
Took 2 hits from Dimensional Shred (126,487 total).
starKicked Terror Wave with Disrupt.
starKicked Shadow Bolt with Disrupt.
swordsUsed Metamorphosis ×6.
swordsUsed The Hunt ×2.
Took 14 hits from Cosmic Sting (721,858 total).
Took 11 hits from Astral Grasp (378,873 total).
swordsUsed Metamorphosis ×4.
swordsUsed The Hunt ×2.
Took 2 hits from Dimensional Shred (125,858 total).
swordsUsed Metamorphosis ×2.
Took 4 hits from Consuming Shadows (358,116 total).
Took 11 hits from Void Eruption (142,387 total).
Took 2 hits from Dimensional Shred (63,638 total).
starKicked Terror Wave with Disrupt.
swordsUsed Metamorphosis ×3.
swordsUsed The Hunt.
Took 27 hits from Devouring Entropy (701,347 total).
Took 188,137 from Hulking Fragment.
Took 82,697 from Unstable Void Essence.
Took 16,539 from Stygian Ichor.
swordsUsed Metamorphosis ×5.
swordsUsed The Hunt ×2.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Havoc Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.