290
Item Level
291
Group Avg
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Restoration · This run: B+ · Your Maisara Caverns grade: A across 5 runs
Interrupt Discipline
15 total interrupts, 15 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 25,745,762 avoidable damage taken
Clean
Risk Index
Cooldown Management
74% of expected cooldowns used
74%
Usage Rate
What happened each pack
Report rTPXNJ3WbnAk8F6q · fight 4
Activity Level
35.9 casts per minute, 1,122 total casts
35.9 CPM
Rotation
Deaths Recorded
Took 25,745,762 avoidable damage (56% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +20 Keys
36
vs All Keys
97
Your grade uses the "vs Other +20 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify Spirit
x30
Wind Shear
x18
Capacitor Totem
x8
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
25,745,762
Total dmg taken
46,228,856
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
74%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,122
CPM
35.9
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
35.9
Percentile
HPS %
64.5
Percentile
iLvl
290
Item Level
Dispels
45
Cleanses
CC
8
Applications
Group iLvl
291
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 2 hits from Necrotic Wave (232,456 total).
Took 56 hits from Searing Presence (2,119,952 total).
Took 2 hits from Sear (157,837 total).
starKicked Shadow Bolt with Wind Shear.
Took 2 hits from Deafening Roar (780,840 total).
Took 3 hits from Necrotic Wave (348,684 total).
Took 65,006 from Sear.
starKicked Shadow Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
Took 38 hits from Searing Presence (1,383,160 total).
Took 2 hits from Sear (160,875 total).
starKicked Shrink with Wind Shear.
Took 4 hits from Necrotic Wave (469,252 total).
Nothing notable happened here.
Took 133 hits from Infected Pinions (6,257,180 total).
Took 21 hits from Barrage (1,514,572 total).
Took 5 hits from Sear (403,110 total).
shieldUsed Healing Tide Totem ×2.
Took 13 hits from Spectral Strikes (910,564 total).
Took 6 hits from Grim Ward (843,331 total).
Took 18 hits from Spirit Rend (828,983 total).
starKicked Spirit Rend with Wind Shear ×2.
starKicked Reanimation with Wind Shear.
shieldUsed Healing Tide Totem.
Took 59 hits from Spectral Strikes (3,758,517 total).
Took 14 hits from Grim Ward (1,904,071 total).
Took 12 hits from Spirit Rend (557,483 total).
starKicked Reanimation with Wind Shear ×3.
starKicked Shadowfrost Blast with Wind Shear.
starKicked Piercing Screech with Wind Shear.
Took 101 hits from Withering Miasma (5,155,558 total).
Took 19 hits from Lingering Dread (1,740,257 total).
Took 12 hits from Necrotic Convergence (1,008,040 total).
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 10 hits from Spectral Strikes (656,521 total).
Took 4 hits from Grim Ward (569,175 total).
Took 9 hits from Spirit Rend (437,002 total).
starKicked Spirit Rend with Wind Shear.
shieldUsed Healing Tide Totem.
Took 6 hits from Ritual Drums (962,460 total).
Died to Melee.
Took 6 hits from Deathgorged Vessel (1,208,221 total).
shieldUsed Spirit Link Totem.
Took 22 hits from Deathgorged Vessel (4,296,089 total).
Took 40 hits from Withering Soul (1,391,128 total).
starKicked Eternal Suffering with Wind Shear ×2.
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.