290
Item Level
292
Group Avg
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Restoration · This run: A · Your Pit of Saron grade: A across 4 runs
Interrupt Discipline
12 total interrupts, 12 critical kicks
Good
Kick Rate
Survivability
1 deaths, 6,976,220 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report czFJRnpbf9tKMmZy · fight 2
Activity Level
40.1 casts per minute, 1,134 total casts
40.1 CPM
Rotation
Deaths Recorded
Took 6,976,220 avoidable damage (17% of total).
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +21 Keys
46
vs All Keys
99
Your grade uses the "vs Other +21 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify Spirit
x41
Wind Shear
x14
Capacitor Totem
x10
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
6,976,220
Total dmg taken
40,435,791
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,134
CPM
40.1
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
46.3
Percentile
HPS %
90.8
Percentile
iLvl
290
Item Level
Dispels
46
Cleanses
CC
10
Applications
Group iLvl
292
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 7 hits from Dread Pulse (739,852 total).
Took 2 hits from Leaping Maul (217,396 total).
Took 140,367 from Charging Slash.
starKicked Shadow Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 140,367 from Charging Slash.
shieldUsed Healing Tide Totem.
Took 82,087 from Charging Slash.
Took 11 hits from Dread Pulse (1,035,795 total).
Took 2 hits from Leaping Maul (128,786 total).
starKicked Shadow Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
Took 13 hits from Leaping Maul (1,242,949 total).
Took 4 hits from Permeating Cold (473,990 total).
Took 2 hits from Charging Slash (280,734 total).
starKicked Netherburst with Wind Shear.
shieldUsed Spirit Link Totem.
Took 4 hits from Cryostomp (1,100,979 total).
Took 5 hits from Charging Slash (645,688 total).
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
Took 10 hits from Dread Pulse (1,056,933 total).
Took 7 hits from Permeating Cold (799,230 total).
starKicked Ice Bolt with Wind Shear.
starKicked Netherburst with Wind Shear.
Nothing notable happened here.
Died to Melee.
Took 6 hits from Plague Expulsion (1,391,969 total).
Took 2 hits from Leaping Maul (217,397 total).
starKicked Death Bolt with Wind Shear ×3.
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
Took 13 hits from Leaping Maul (1,190,342 total).
Took 11 hits from Dread Pulse (1,146,770 total).
Took 2 hits from Cryoburst (662,356 total).
Took 2 hits from Permeating Cold (236,996 total).
starKicked Shadow Bolt with Wind Shear.
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
Took 14 hits from Festering Pulse (1,623,457 total).
Took 3 hits from Rime Blast (810,323 total).
Took 5 hits from Frost Spit (665,865 total).
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
Nothing notable happened here.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.