291
Item Level
292
Group Avg
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Restoration · This run: B+ · Your Magister's Terrace grade: B+ across 1 run
Interrupt Discipline
4 total interrupts, 4 critical kicks
Low
Kick Rate
Survivability
1 deaths, 24,557,159 avoidable damage taken
Clean
Risk Index
Cooldown Management
83% of expected cooldowns used
83%
Usage Rate
What happened each pack
Report VM2YR4PKfxTBvgN1 · fight 1
Activity Level
39.5 casts per minute, 1,304 total casts
39.5 CPM
Rotation
Deaths Recorded
Took 24,557,159 avoidable damage (41% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +21 Keys
54
vs All Keys
99
Your grade uses the "vs Other +21 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify Spirit
x27
Wind Shear
x9
Capacitor Totem
x8
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
24,557,159
Total dmg taken
60,294,820
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
83%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,304
CPM
39.5
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
54.5
Percentile
HPS %
71.2
Percentile
iLvl
291
Item Level
Dispels
29
Cleanses
CC
8
Applications
Group iLvl
292
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 3 hits from Arcane Beam (389,168 total).
starKicked Arcane Bolt with Wind Shear.
Took 4 hits from Holy Fire (518,891 total).
Took 4 hits from Arcane Volley (344,507 total).
Took 20 hits from Ignition (1,467,960 total).
Took 10 hits from Arcane Volley (924,103 total).
shieldUsed Healing Tide Totem.
Nothing notable happened here.
Nothing notable happened here.
Took 7 hits from Arcane Expulsion (2,306,442 total).
Took 28 hits from Ignition (1,982,758 total).
Took 9 hits from Unstable Energy (991,904 total).
Took 17 hits from Energy Release (765,619 total).
shieldUsed Spirit Link Totem.
shieldUsed Healing Tide Totem.
Took 60 hits from Runic Glaive (6,066,560 total).
Took 9 hits from Holy Fire (1,177,192 total).
Took 24 hits from Energy Release (1,065,209 total).
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 13 hits from Null Reaction (2,848,988 total).
shieldUsed Healing Tide Totem.
Took 4 hits from Consuming Shadows (848,077 total).
Took 5 hits from Dimensional Shred (842,945 total).
Took 18 hits from Void Eruption (603,202 total).
shieldUsed Spirit Link Totem.
Took 8 hits from Consuming Shadows (1,833,681 total).
Took 5 hits from Dimensional Shred (946,487 total).
Took 22 hits from Void Eruption (717,727 total).
starKicked Terror Wave with Wind Shear.
starKicked Shadow Bolt with Wind Shear.
Took 35 hits from Cosmic Sting (4,354,908 total).
Took 36 hits from Astral Grasp (3,524,193 total).
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 3 hits from Dimensional Shred (546,917 total).
Took 3 hits from Dimensional Shred (550,062 total).
Died to Melee.
Took 90 hits from Devouring Entropy (6,734,772 total).
Took 2 hits from Unstable Void Essence (455,726 total).
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.