275
Item Level
275
Group Avg
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Guardian · This run: A · Your Magister's Terrace grade: A- across 3 runs
Interrupt Discipline
27 total interrupts, 27 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 13,904,917 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report TCzZH9cgYhr3vbAF · fight 1
Activity Level
49.9 casts per minute, 1,746 total casts
49.9 CPM
Rotation
Deaths Recorded
Took 13,904,917 avoidable damage (15% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x26
Incapacitating Roar
x4
Utility scoring for Guardian Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Guardian Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
13,904,917
Total dmg taken
93,140,878
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Guardian Druid has access to regardless of talent build: Barkskin (defensive, ~10% expected uptime), Survival Instincts (defensive, ~5% expected uptime), Incarnation: Guardian of Ursoc (defensive, ~16% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Barkskin through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,746
CPM
49.9
Total casts divided by fight duration, scored against benchmarks specific to Guardian Druid. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Guardian, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
77.0
Percentile
iLvl
275
Item Level
Dispels
0
Cleanses
CC
4
Applications
Group iLvl
275
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 8 hits from Arcane Blade (373,481 total).
starKicked Arcane Bolt with Skull Bash.
shieldUsed Ironfur ×2.
Took 19 hits from Arcane Blade (998,928 total).
Took 3 hits from Arcane Volley (75,808 total).
starKicked Polymorph with Skull Bash.
starKicked Arcane Bolt with Skull Bash.
shieldUsed Barkskin.
shieldUsed Ironfur.
Took 10 hits from Ignition (164,594 total).
Took 3 hits from Arcane Volley (49,643 total).
shieldUsed Barkskin.
shieldUsed Ironfur.
Took 29 hits from Arcane Blade (1,372,856 total).
Took 7 hits from Arcane Volley (172,906 total).
starKicked Polymorph with Skull Bash.
starKicked Arcane Bolt with Skull Bash.
shieldUsed Barkskin ×2.
shieldUsed Ironfur ×2.
shieldUsed Survival Instincts ×2.
Took 45 hits from Ignition (830,689 total).
Took 18 hits from Energy Release (252,330 total).
Took 3 hits from Arcane Blade (151,430 total).
starKicked Pyroblast with Skull Bash ×2.
starKicked Arcane Bolt with Skull Bash ×2.
shieldUsed Ironfur ×4.
shieldUsed Barkskin ×3.
Took 15 hits from Unstable Energy (1,245,475 total).
Took 4 hits from Arcane Expulsion (315,378 total).
shieldUsed Ironfur ×6.
shieldUsed Barkskin ×2.
Took 25 hits from Arcane Blade (1,127,758 total).
Took 20 hits from Energy Release (387,861 total).
Took 12 hits from Runic Glaive (225,975 total).
starKicked Arcane Bolt with Skull Bash ×3.
shieldUsed Barkskin ×3.
shieldUsed Ironfur ×3.
shieldUsed Survival Instincts ×2.
Took 6 hits from Arcane Blade (313,711 total).
shieldUsed Ironfur ×3.
shieldUsed Barkskin ×3.
Took 8 hits from Null Reaction (487,097 total).
shieldUsed Ironfur ×4.
shieldUsed Barkskin ×3.
shieldUsed Survival Instincts.
Took 45,034 from Dimensional Shred.
starKicked Shadow Bolt with Skull Bash ×2.
shieldUsed Ironfur ×3.
shieldUsed Survival Instincts.
Took 12 hits from Consuming Shadows (725,473 total).
Took 48 hits from Void Eruption (490,990 total).
starKicked Terror Wave with Skull Bash ×2.
starKicked Shadow Bolt with Skull Bash ×2.
shieldUsed Barkskin ×5.
shieldUsed Ironfur ×5.
shieldUsed Survival Instincts ×2.
starKicked Shadow Bolt with Skull Bash ×3.
shieldUsed Barkskin.
shieldUsed Ironfur.
Took 14 hits from Cosmic Sting (698,847 total).
Took 9 hits from Astral Grasp (170,159 total).
shieldUsed Ironfur ×6.
shieldUsed Barkskin ×4.
Took 2 hits from Dimensional Shred (125,137 total).
starKicked Terror Wave with Skull Bash ×2.
shieldUsed Barkskin ×2.
shieldUsed Ironfur.
Took 8 hits from Consuming Shadows (586,291 total).
Took 24 hits from Void Eruption (254,268 total).
starKicked Terror Wave with Skull Bash.
shieldUsed Ironfur ×5.
shieldUsed Barkskin ×3.
Died to Void Destruction.
Took 45 hits from Entropy Blast (3,415,285 total).
Took 7 hits from Hulking Fragment (1,357,946 total).
Took 113 hits from Stygian Ichor (1,270,656 total).
Took 6 hits from Unstable Void Essence (401,485 total).
Took 3 hits from Devouring Entropy (44,455 total).
shieldUsed Ironfur ×7.
shieldUsed Barkskin ×4.
Used Survival Instincts.
Took 50 hits from Entropy Blast (3,275,246 total).
Took 7 hits from Hulking Fragment (1,518,276 total).
Took 65 hits from Stygian Ichor (672,195 total).
Took 3 hits from Unstable Void Essence (260,208 total).
shieldUsed Barkskin ×4.
shieldUsed Ironfur ×4.
shieldUsed Survival Instincts.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.