265
Item Level
265
Group Avg
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Restoration · This run: C+ · Your Maisara Caverns grade: C+ across 1 run
Interrupt Discipline
0 total interrupts, 0 critical kicks
Low
Kick Rate
Survivability
1 deaths, 9,429,187 avoidable damage taken
Clean
Risk Index
Cooldown Management
59% of expected cooldowns used
59%
Usage Rate
What happened each pack
Report ct7R3WjJVAdP48nm · fight 1
Activity Level
39.9 casts per minute, 1,063 total casts
39.9 CPM
Rotation
Deaths Recorded
Took 9,429,187 avoidable damage (52% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Nature's Cure
x20
Utility scoring for Restoration Druid. Restoration Druid doesn't have a baseline interrupt, so kicks are not counted against you. Your utility weight shifts entirely to dispels and CC. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison, Magic). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~75% dispels, ~25% CC.
How to improve
Dispels are your primary utility lever. Many M+ deaths are one-shot magic effects; if a mob is casting a dispellable debuff, a same-GCD dispel is often the difference between a wipe and a clean pull. Pair it with your CC kit (Hibernate, Incapacitating Roar, Mighty Bash...) for priority mobs.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
9,429,187
Total dmg taken
18,258,853
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
59%
We track the cooldowns every Restoration Druid has access to regardless of talent build: Tranquility (defensive, ~4% expected uptime), Convoke the Spirits (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Tranquility through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,063
CPM
39.9
Total casts divided by fight duration, scored against benchmarks specific to Restoration Druid. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
53.0
Percentile
HPS %
46.2
Percentile
iLvl
265
Item Level
Dispels
18
Cleanses
CC
0
Applications
Group iLvl
265
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 184,848 from Deafening Roar.
swordsUsed Convoke the Spirits.
Took 2 hits from Deafening Roar (350,027 total).
Took 2 hits from Sear (71,674 total).
Took 3 hits from Necrotic Wave (148,234 total).
Took 2 hits from Sear (64,662 total).
swordsUsed Convoke the Spirits.
Took 183,756 from Deafening Roar.
Took 3 hits from Necrotic Wave (153,408 total).
Died to Coordinated Assault.
Took 107 hits from Infected Pinions (2,748,073 total).
Took 11 hits from Barrage (354,303 total).
swordsUsed Convoke the Spirits ×2.
Took 11 hits from Spirit Rend (237,842 total).
Took 6 hits from Spectral Strikes (214,806 total).
Took 2 hits from Grim Ward (142,924 total).
swordsUsed Convoke the Spirits.
Took 4 hits from Grim Ward (258,644 total).
Took 5 hits from Spectral Strikes (168,838 total).
Took 4 hits from Spirit Rend (110,846 total).
Took 12 hits from Grim Ward (795,160 total).
Took 6 hits from Spectral Strikes (196,476 total).
Took 137,788 from Soulstorms.
swordsUsed Convoke the Spirits.
Took 4 hits from Grim Ward (286,617 total).
Took 5 hits from Spectral Strikes (178,358 total).
Took 153,131 from Soulstorms.
swordsUsed Convoke the Spirits.
Took 23 hits from Withering Miasma (621,237 total).
Took 3 hits from Lingering Dread (147,543 total).
swordsUsed Convoke the Spirits.
Nothing notable happened here.
Took 66 hits from Withering Miasma (1,818,725 total).
Took 12 hits from Lingering Dread (580,120 total).
Took 12 hits from Necrotic Convergence (548,511 total).
swordsUsed Convoke the Spirits.
shieldUsed Tranquility.
Took 9 hits from Grim Ward (637,894 total).
Took 22 hits from Spirit Rend (620,082 total).
swordsUsed Convoke the Spirits.
Took 6 hits from Ritual Drums (614,967 total).
Took 2 hits from Spectral Strikes (63,708 total).
swordsUsed Convoke the Spirits.
Took 11 hits from Deathgorged Vessel (1,151,143 total).
Took 16 hits from Withering Soul (275,737 total).
swordsUsed Convoke the Spirits.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.