293
Item Level
292
Group Avg
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Feral · This run: B · Your The Seat of the Triumvirate grade: B across 12 runs
Interrupt Discipline
25 total interrupts, 25 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 23,645,124 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report wajYnqCvbf9RhBgM · fight 1
Activity Level
45.3 casts per minute, 1,425 total casts
45.3 CPM
Rotation
Deaths Recorded
Took 23,645,124 avoidable damage (45% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +20 Keys
28
vs All Keys
98
Your grade uses the "vs Other +20 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x40
Entangling Roots
x5
Incapacitating Roar
x4
Utility scoring for Feral Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
23,645,124
Total dmg taken
52,755,615
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Feral Druid has access to regardless of talent build: Berserk (offensive, ~15% expected uptime), Incarnation: Avatar of Ashamane (offensive, ~13% expected uptime), Convoke the Spirits (offensive, ~23% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Berserk through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,425
CPM
45.3
Total casts divided by fight duration, scored against benchmarks specific to Feral Druid. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Feral, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
28.3
Percentile
iLvl
293
Item Level
Dispels
5
Cleanses
CC
9
Applications
Group iLvl
292
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 10 hits from Chains of Subjugation (1,367,632 total).
Took 15 hits from Rupture (583,189 total).
starKicked Umbral Bolt with Skull Bash ×5.
Died to Crashing Void.
Took 21 hits from Oozing Slam (2,088,742 total).
Took 3 hits from Crashing Void (1,113,199 total).
Took 6 hits from Rupture (309,362 total).
Took 7 hits from Backstab (1,183,805 total).
Took 5 hits from Void Expulsion (963,356 total).
Took 10 hits from Rift Tear (387,096 total).
Took 4 hits from Rupture (159,837 total).
starKicked Shadowmend with Skull Bash.
Took 5 hits from Void Expulsion (1,174,825 total).
Took 3 hits from Chains of Subjugation (405,264 total).
Took 5 hits from Rift Tear (257,802 total).
starKicked Umbral Bolt with Skull Bash.
Took 5 hits from Void Expulsion (1,033,844 total).
Took 10 hits from Rift Tear (416,606 total).
starKicked Umbral Bolt with Skull Bash.
Took 5 hits from Rupture (180,461 total).
Took 148,493 from Chains of Subjugation.
Took 5 hits from Void Expulsion (874,373 total).
Took 5 hits from Backstab (804,031 total).
Took 7 hits from Rift Tear (371,234 total).
Took 4 hits from Rupture (206,241 total).
starKicked Umbral Bolt with Skull Bash.
Took 25 hits from Overload (3,875,990 total).
Took 25 hits from Shadow Pounce (3,031,032 total).
Took 38 hits from Umbral Nova (845,383 total).
starKicked Dread Screech with Skull Bash ×6.
Took 9 hits from Eruption (1,138,448 total).
Took 5 hits from Backstab (532,487 total).
starKicked Abyssal Enhancement with Skull Bash.
starKicked Shadowmend with Skull Bash.
Died to Melee.
starKicked Umbral Bolt with Skull Bash ×2.
starKicked Abyssal Enhancement with Skull Bash.
Took 26 hits from Mind Flay (4,351,415 total).
Took 23 hits from Void Storm (3,848,594 total).
Took 14 hits from Mass Void Infusion (1,624,011 total).
Took 20 hits from Unstable Entrance (1,235,273 total).
starKicked Mind Blast with Skull Bash ×3.
Nothing notable happened here.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Feral Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.