293
Item Level
291
Group Avg
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Feral · This run: A · Your Maisara Caverns grade: A- across 3 runs
Interrupt Discipline
30 total interrupts, 30 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 24,220,731 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report LQ2GVjThwrKH67mx · fight 26
Activity Level
37.6 casts per minute, 1,283 total casts
37.6 CPM
Rotation
Deaths Recorded
Took 24,220,731 avoidable damage (55% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x38
Entangling Roots
x1
Incapacitating Roar
x1
Utility scoring for Feral Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
24,220,731
Total dmg taken
44,108,886
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Feral Druid has access to regardless of talent build: Berserk (offensive, ~15% expected uptime), Incarnation: Avatar of Ashamane (offensive, ~13% expected uptime), Convoke the Spirits (offensive, ~23% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Berserk through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,283
CPM
37.6
Total casts divided by fight duration, scored against benchmarks specific to Feral Druid. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Feral, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
97.5
Percentile
iLvl
293
Item Level
Dispels
2
Cleanses
CC
2
Applications
Group iLvl
291
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 3 hits from Necrotic Wave (307,032 total).
starKicked Hooked Snare with Skull Bash ×2.
Took 51 hits from Searing Presence (2,198,729 total).
starKicked Shadow Bolt with Skull Bash ×2.
starKicked Hex with Skull Bash.
Took 2 hits from Deafening Roar (612,164 total).
Took 8 hits from Necrotic Wave (992,826 total).
Took 57,916 from Sear.
starKicked Hex with Skull Bash.
starKicked Shadow Bolt with Skull Bash.
Took 55 hits from Searing Presence (2,393,102 total).
Took 86,184 from Sear.
Took 53 hits from Infected Pinions (2,576,284 total).
Took 23 hits from Barrage (1,698,876 total).
Took 6 hits from Grim Ward (949,450 total).
Took 7 hits from Spectral Strikes (558,636 total).
Took 244,508 from Soulstorms.
starKicked Spirit Rend with Skull Bash ×3.
Took 6 hits from Grim Ward (838,803 total).
Took 8 hits from Spectral Strikes (579,011 total).
starKicked Spirit Rend with Skull Bash ×3.
Took 20 hits from Spectral Strikes (1,664,020 total).
starKicked Shrink with Skull Bash ×2.
Took 11 hits from Spectral Strikes (890,768 total).
Took 9 hits from Spirit Rend (472,767 total).
Took 2 hits from Grim Ward (339,596 total).
starKicked Shadowfrost Blast with Skull Bash ×3.
starKicked Spirit Rend with Skull Bash.
Took 4 hits from Grim Ward (577,314 total).
starKicked Shadow Bolt with Skull Bash.
Died to Coalesced Death.
Took 52 hits from Withering Miasma (2,887,232 total).
Took 16 hits from Necrotic Convergence (1,450,742 total).
Took 6 hits from Lingering Dread (602,543 total).
Took 90 hits from Withering Miasma (5,212,059 total).
Took 15 hits from Lingering Dread (1,622,984 total).
Took 14 hits from Necrotic Convergence (1,454,563 total).
starKicked Necrotic Convergence with Skull Bash.
Took 5 hits from Grim Ward (680,368 total).
starKicked Spirit Rend with Skull Bash ×3.
Took 29 hits from Spirit Rend (1,711,668 total).
Took 6 hits from Ritual Drums (1,164,313 total).
Took 11 hits from Spectral Strikes (868,896 total).
Took 4 hits from Grim Ward (677,442 total).
starKicked Spirit Rend with Skull Bash ×2.
starKicked Piercing Screech with Skull Bash.
Died to Volatile Essence.
Took 12 hits from Deathgorged Vessel (2,609,482 total).
Took 14 hits from Withering Soul (439,275 total).
starKicked Eternal Suffering with Skull Bash.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Feral Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.