293
Item Level
291
Group Avg
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Feral · This run: A · Your Windrunner Spire grade: A across 4 runs
Interrupt Discipline
21 total interrupts, 21 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 16,060,719 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report JNwHrtagnkx4FV8L · fight 1
Activity Level
42.7 casts per minute, 1,279 total casts
42.7 CPM
Rotation
Deaths Recorded
Took 16,060,719 avoidable damage (41% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x26
Remove Corruption
x9
Entangling Roots
x2
Incapacitating Roar
x1
Utility scoring for Feral Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
16,060,719
Total dmg taken
38,845,783
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Feral Druid has access to regardless of talent build: Berserk (offensive, ~15% expected uptime), Incarnation: Avatar of Ashamane (offensive, ~13% expected uptime), Convoke the Spirits (offensive, ~23% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Berserk through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,279
CPM
42.7
Total casts divided by fight duration, scored against benchmarks specific to Feral Druid. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Feral, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
99.4
Percentile
iLvl
293
Item Level
Dispels
8
Cleanses
CC
3
Applications
Group iLvl
291
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 21 hits from Arcane Salvo (1,966,779 total).
Took 2 hits from Soul Torment (270,090 total).
starKicked Spirit Bolt with Skull Bash.
Took 11 hits from Soul Torment (1,270,368 total).
starKicked Spirit Bolt with Skull Bash ×2.
Took 4 hits from Poison Spray (515,462 total).
Took 2 hits from Soul Torment (189,042 total).
starKicked Spirit Bolt with Skull Bash.
Took 20 hits from Spore Dispersal (1,806,864 total).
starKicked Fungal Bolt with Skull Bash ×2.
Took 18 hits from Flaming Updraft (2,038,433 total).
Took 11 hits from Soul Torment (1,086,728 total).
Took 3 hits from Shadowrive (959,241 total).
Took 3 hits from Pulsing Shriek (464,040 total).
starKicked Shadow Bolt with Skull Bash ×2.
starKicked Spirit Bolt with Skull Bash.
starKicked Poison Blades with Skull Bash.
Took 18 hits from Fetid Spew (1,232,021 total).
Took 3 hits from Shadowrive (833,244 total).
Took 5 hits from Pulsing Shriek (773,400 total).
starKicked Shadow Bolt with Skull Bash.
Took 74 hits from Splattered (4,091,833 total).
Took 8 hits from Splattering Spew (2,108,902 total).
Took 9 hits from Debilitating Shriek (1,102,401 total).
starKicked Shadow Bolt with Skull Bash ×4.
Nothing notable happened here.
Nothing notable happened here.
Took 38 hits from Throw Axe (3,196,967 total).
Took 244,273 from Flame Nova.
Took 20 hits from Throw Axe (1,504,754 total).
Took 244,273 from Flame Nova.
starKicked Chain Lightning with Skull Bash.
Nothing notable happened here.
starKicked Chain Lightning with Skull Bash.
Died to Arrow Rain.
Died to Squall Leap.
Took 44 hits from Squall Leap (2,179,997 total).
Took 8 hits from Squall Leap (1,625,903 total).
Took 27 hits from Gust Shot (1,571,820 total).
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Feral Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.