280
Item Level
280
Group Avg
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Subtlety · This run: A+ · Your Skyreach grade: A+ across 3 runs
Interrupt Discipline
14 total interrupts, 14 critical kicks
Good
Kick Rate
Survivability
1 deaths, 13,901,989 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report LQJ7cCKVjd29pPvz · fight 13
Activity Level
49.0 casts per minute, 1,127 total casts
49.0 CPM
Rotation
Deaths Recorded
No death details available for this log.
Took 13,901,989 avoidable damage (60% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Kick
x16
Cheap Shot
x4
Blind
x1
Kidney Shot
x1
Utility scoring for Subtlety Rogue. We count every Kick cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Rogue has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Sap, Blind, Cheap Shot, Kidney Shot, Gouge. Rough split: ~70% interrupts, ~30% CC.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
13,901,989
Total dmg taken
23,218,351
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Subtlety Rogue has access to regardless of talent build: Shadow Blades (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Shadow Blades through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,127
CPM
49.0
Total casts divided by fight duration, scored against benchmarks specific to Subtlety Rogue. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Subtlety, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
96.9
Percentile
iLvl
280
Item Level
Dispels
0
Cleanses
CC
6
Applications
Group iLvl
280
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Blade Rush (569,963 total).
Took 8 hits from Wrathful Wind (261,103 total).
Took 217,724 from Dread Wind.
Took 129,382 from Ricocheting Chakram.
Took 3 hits from Dire Screech (120,420 total).
swordsUsed Shadow Blades.
Took 4 hits from Blade Rush (574,684 total).
Took 4 hits from Ricocheting Chakram (517,817 total).
Took 2 hits from Wrathful Wind (84,136 total).
starKicked Repel with Kick ×2.
Took 29 hits from Fan of Blades (2,321,832 total).
Took 194,741 from Gale Surge.
swordsUsed Shadow Blades ×2.
Took 4 hits from Solar Barrier (125,364 total).
starKicked Solar Bolt with Kick.
Took 3 hits from Solar Flame (346,459 total).
Took 5 hits from Solar Barrier (161,922 total).
swordsUsed Shadow Blades.
Took 35 hits from Light Ray (2,858,219 total).
Took 2 hits from Supernova (480,360 total).
swordsUsed Shadow Blades ×2.
Nothing notable happened here.
Took 24 hits from Burning Pursuit (1,644,318 total).
Took 6 hits from Sunbreak (1,255,566 total).
swordsUsed Shadow Blades ×2.
Took 4 hits from Blade Rush (597,654 total).
Took 4 hits from Solar Flare (490,107 total).
Took 4 hits from Solar Barrier (112,104 total).
starKicked Blinding Light with Kick.
swordsUsed Shadow Blades.
Took 6 hits from Blade Rush (861,875 total).
Took 6 hits from Dire Screech (415,069 total).
Took 3 hits from Ricocheting Chakram (369,865 total).
Took 2 hits from Solar Flame (339,530 total).
Took 254,649 from Dread Wind.
Took 2 hits from Solar Flare (244,299 total).
Took 4 hits from Solar Barrier (121,624 total).
starKicked Repel with Kick ×2.
Kicked Solar Bolt with Kick ×2.
Took 4 hits from Blade Rush (611,143 total).
Took 6 hits from Dire Screech (451,057 total).
Took 2 hits from Solar Flare (253,422 total).
Took 129,021 from Ricocheting Chakram.
Took 35 hits from Scorching Ray (3,428,876 total).
starKicked Solar Blast with Kick ×4.
swordsUsed Shadow Blades ×2.
Took 136,353 from Blade Rush.
Took 129,021 from Ricocheting Chakram.
swordsUsed Shadow Blades.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Subtlety Rogue, Kick is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
starKicked Blinding Light with Kick.
swordsUsed Shadow Blades ×2.