275
Item Level
277
Group Avg
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Vengeance · This run: B+ · Your The Seat of the Triumvirate grade: S across 5 runs
Interrupt Discipline
23 total interrupts, 23 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 7,363,121 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report VAP2MtTpHmgGvbjz · fight 1
Activity Level
92.1 casts per minute, 2,687 total casts
92.1 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +14 Keys
4
vs All Keys
95
Your grade uses the "vs Other +14 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x25
Chaos Nova
x12
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
7,363,121
Total dmg taken
86,005,777
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,687
CPM
92.1
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
3.8
Percentile
iLvl
275
Item Level
Dispels
0
Cleanses
CC
12
Applications
Group iLvl
277
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 35 hits from Chains of Subjugation (1,757,096 total).
Took 10 hits from Rupture (122,948 total).
starKicked Umbral Bolt with Disrupt.
shieldUsed Metamorphosis ×4.
Took 21 hits from Oozing Slam (823,625 total).
Took 2 hits from Crashing Void (361,251 total).
shieldUsed Metamorphosis ×6.
Took 26 hits from Devouring Frenzy (332,945 total).
Took 10 hits from Rift Tear (158,001 total).
Took 5 hits from Void Expulsion (137,571 total).
starKicked Shadowmend with Disrupt.
shieldUsed Metamorphosis ×2.
Took 3 hits from Void Bash (536,898 total).
Took 5 hits from Void Expulsion (178,030 total).
Took 5 hits from Rift Tear (56,523 total).
shieldUsed Metamorphosis.
Took 60 hits from Devouring Frenzy (942,363 total).
Took 19 hits from Chains of Subjugation (888,705 total).
Took 11 hits from Void Expulsion (376,885 total).
Took 15 hits from Rift Tear (292,820 total).
shieldUsed Metamorphosis ×2.
Took 8 hits from Void Bash (1,443,800 total).
Took 5 hits from Backstab (327,449 total).
Took 22 hits from Devouring Frenzy (308,788 total).
Took 5 hits from Void Expulsion (215,210 total).
Took 5 hits from Rift Tear (103,491 total).
Took 2 hits from Rupture (39,137 total).
starKicked Shadowmend with Disrupt ×2.
shieldUsed Metamorphosis ×4.
Nothing notable happened here.
Took 19 hits from Overload (1,020,628 total).
Took 44 hits from Umbral Nova (376,750 total).
Took 3 hits from Rupture (43,640 total).
starKicked Dread Screech with Disrupt ×2.
shieldUsed Metamorphosis ×3.
Nothing notable happened here.
Took 27 hits from Eruption (999,467 total).
shieldUsed Metamorphosis ×2.
starKicked Umbral Bolt with Disrupt ×3.
starKicked Umbral Bolt with Arcane Torrent.
starKicked Abyssal Enhancement with Arcane Torrent.
starKicked Abyssal Enhancement with Disrupt.
shieldUsed Metamorphosis ×5.
Took 16 hits from Void Storm (977,483 total).
Took 10 hits from Umbral Waves (819,886 total).
Took 7 hits from Mind Flay (377,875 total).
Took 15 hits from Unstable Entrance (261,751 total).
starKicked Mind Blast with Disrupt ×7.
shieldUsed Metamorphosis ×3.
Took 256 hits from Dirge of Despair (2,736,622 total).
shieldUsed Metamorphosis ×6.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.