281
Item Level
280
Group Avg
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Vengeance · This run: A- · Your The Seat of the Triumvirate grade: S across 5 runs
Interrupt Discipline
26 total interrupts, 26 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 6,252,113 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report LQJ7cCKVjd29pPvz · fight 20
Activity Level
94.5 casts per minute, 2,641 total casts
94.5 CPM
Rotation
Deaths Recorded
Took 6,252,113 avoidable damage (7% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +16 Keys
15
vs All Keys
97
Your grade uses the "vs Other +16 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x30
Chaos Nova
x9
Sigil of Misery
x7
Utility scoring for Vengeance Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
6,252,113
Total dmg taken
91,561,686
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Vengeance Demon Hunter has access to regardless of talent build: Metamorphosis (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
2,641
CPM
94.5
Total casts divided by fight duration, scored against benchmarks specific to Vengeance Demon Hunter. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 46+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Vengeance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
15.5
Percentile
iLvl
281
Item Level
Dispels
0
Cleanses
CC
16
Applications
Group iLvl
280
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 37 hits from Chains of Subjugation (1,714,026 total).
Took 10 hits from Rupture (250,272 total).
starKicked Umbral Bolt with Disrupt ×4.
shieldUsed Metamorphosis ×4.
Took 20 hits from Oozing Slam (1,116,119 total).
Took 2 hits from Crashing Void (431,194 total).
shieldUsed Metamorphosis ×4.
Took 21 hits from Devouring Frenzy (288,156 total).
Took 5 hits from Void Expulsion (163,650 total).
Took 5 hits from Rift Tear (78,773 total).
starKicked Shadowmend with Disrupt.
shieldUsed Metamorphosis ×2.
Took 51 hits from Devouring Frenzy (1,078,039 total).
Took 12 hits from Chains of Subjugation (681,918 total).
Took 3 hits from Void Bash (673,524 total).
Took 5 hits from Void Expulsion (167,093 total).
Took 5 hits from Rift Tear (77,993 total).
starKicked Shadowmend with Disrupt.
shieldUsed Metamorphosis ×2.
Took 24 hits from Devouring Frenzy (423,647 total).
Took 5 hits from Void Expulsion (151,723 total).
Took 5 hits from Rift Tear (86,515 total).
shieldUsed Metamorphosis.
Took 3 hits from Void Bash (562,589 total).
Took 10 hits from Rift Tear (178,747 total).
Took 5 hits from Void Expulsion (157,962 total).
Took 9 hits from Rupture (150,701 total).
starKicked Shadowmend with Disrupt.
shieldUsed Metamorphosis ×2.
Took 15 hits from Overload (982,501 total).
Took 43 hits from Umbral Nova (498,871 total).
starKicked Dread Screech with Disrupt ×3.
starKicked Dread Screech with Arcane Torrent.
shieldUsed Metamorphosis ×2.
Took 9 hits from Eruption (459,803 total).
starKicked Abyssal Enhancement with Disrupt ×2.
shieldUsed Metamorphosis ×2.
starKicked Abyssal Enhancement with Disrupt.
starKicked Shadowmend with Disrupt.
shieldUsed Metamorphosis ×2.
starKicked Abyssal Enhancement with Arcane Torrent ×3.
starKicked Abyssal Enhancement with Disrupt.
shieldUsed Metamorphosis.
starKicked Umbral Bolt with Disrupt.
shieldUsed Metamorphosis.
Took 18 hits from Void Storm (1,467,353 total).
Took 10 hits from Umbral Waves (985,705 total).
Took 10 hits from Mind Flay (775,192 total).
Took 15 hits from Unstable Entrance (379,515 total).
starKicked Mind Blast with Disrupt ×3.
shieldUsed Metamorphosis ×3.
Died to Abyssal Lance.
Took 271 hits from Dirge of Despair (3,856,169 total).
shieldUsed Metamorphosis ×7.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Vengeance Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.