286
Item Level
281
Group Avg
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Havoc · This run: A · Your Skyreach grade: A across 2 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
1 deaths, 9,547,136 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report qYzv9hyZW68GdcH3 · fight 12
Activity Level
55.5 casts per minute, 1,048 total casts
55.5 CPM
Rotation
Deaths Recorded
Took 9,547,136 avoidable damage (57% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
90
vs All Keys
75
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Disrupt
x8
Chaos Nova
x4
Utility scoring for Havoc Demon Hunter. We count every Disrupt cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Demon Hunter has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Imprison, Chaos Nova, Fel Eruption, Sigil of Misery. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Havoc Demon Hunter, Disrupt is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
9,547,136
Total dmg taken
16,630,411
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Havoc Demon Hunter has access to regardless of talent build: Metamorphosis (offensive, ~15% expected uptime), The Hunt (offensive, ~22% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Metamorphosis through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,048
CPM
55.5
Total casts divided by fight duration, scored against benchmarks specific to Havoc Demon Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Havoc, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
90.1
Percentile
iLvl
286
Item Level
Dispels
0
Cleanses
CC
4
Applications
Group iLvl
281
Average
9 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 2 hits from Wrathful Wind (64,478 total).
Took 3 hits from Dire Screech (60,946 total).
swordsUsed Metamorphosis ×2.
swordsUsed The Hunt.
Took 6 hits from Blade Rush (612,164 total).
Took 5 hits from Ricocheting Chakram (404,156 total).
Took 6 hits from Dire Screech (300,664 total).
Took 6 hits from Wrathful Wind (143,849 total).
starKicked Repel with Disrupt.
swordsUsed Metamorphosis ×4.
swordsUsed The Hunt.
Took 24 hits from Fan of Blades (1,609,827 total).
Took 2 hits from Gale Surge (289,374 total).
swordsUsed Metamorphosis ×5.
swordsUsed The Hunt ×2.
Took 7 hits from Solar Flame (749,039 total).
Took 10 hits from Solar Barrier (211,232 total).
starKicked Blinding Light with Disrupt.
swordsUsed Metamorphosis ×5.
swordsUsed The Hunt.
Took 48 hits from Light Ray (2,171,785 total).
Took 2 hits from Supernova (448,399 total).
swordsUsed Metamorphosis ×6.
swordsUsed The Hunt ×2.
swordsUsed Metamorphosis ×2.
swordsUsed The Hunt.
Took 27 hits from Burning Pursuit (1,306,421 total).
Took 5 hits from Sunbreak (759,719 total).
swordsUsed Metamorphosis ×6.
swordsUsed The Hunt.
Took 16 hits from Blade Rush (1,949,407 total).
Took 9 hits from Solar Flare (753,633 total).
Took 5 hits from Solar Flame (527,808 total).
Took 4 hits from Ricocheting Chakram (305,158 total).
Took 6 hits from Dire Screech (304,053 total).
Took 4 hits from Solar Barrier (75,505 total).
starKicked Blinding Light with Disrupt.
starKicked Repel with Disrupt.
Used Metamorphosis ×10.
Died to Unknown Ability.
Took 27 hits from Scorching Ray (1,646,728 total).
starKicked Solar Blast with Disrupt ×2.
swordsUsed Metamorphosis ×6.
swordsUsed The Hunt ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
swordsUsed The Hunt ×2.