280
Item Level
282
Group Avg
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Discipline · This run: A- · Your Pit of Saron grade: A- across 1 run
Interrupt Discipline
0 total interrupts, 0 critical kicks
Low
Kick Rate
Survivability
0 deaths, 5,725,702 avoidable damage taken
Perfect
Risk Index
Cooldown Management
67% of expected cooldowns used
67%
Usage Rate
What happened each pack
Report QpW4rZwJ9mFf3MNV · fight 18
Activity Level
40.6 casts per minute, 1,172 total casts
40.6 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Pit of Saron grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +17 Keys
85
vs All Keys
97
Your grade uses the "vs Other +17 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify
x27
Mass Dispel
x3
Utility scoring for Discipline Priest. Discipline Priest doesn't have a baseline interrupt, so kicks are not counted against you. Your utility weight shifts entirely to dispels and CC. Your class dispels: Purify (Holy) / Purify Disease (all) (Disease, Magic); Dispel Magic / Mass Dispel (Magic off enemies). CC abilities we track: Mind Control, Psychic Scream, Holy Word: Chastise, Psychic Horror. Rough split: ~75% dispels, ~25% CC.
How to improve
Dispels are your primary utility lever. Many M+ deaths are one-shot magic effects; if a mob is casting a dispellable debuff, a same-GCD dispel is often the difference between a wipe and a clean pull. Pair it with your CC kit (Mind Control, Psychic Scream, Holy Word: Chastise...) for priority mobs.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
5,725,702
Total dmg taken
32,190,333
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
67%
We track the cooldowns every Discipline Priest has access to regardless of talent build: Ultimate Penitence (offensive, ~4% expected uptime), Evangelism (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Ultimate Penitence through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,172
CPM
40.6
Total casts divided by fight duration, scored against benchmarks specific to Discipline Priest. Our thresholds for your spec: below 10 CPM = 0, 16 = 50, 22 = 80, 30+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Discipline, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
84.9
Percentile
HPS %
87.0
Percentile
iLvl
280
Item Level
Dispels
33
Cleanses
CC
0
Applications
Group iLvl
282
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 7 hits from Dread Pulse (545,118 total).
swordsUsed Evangelism.
Took 4 hits from Leaping Maul (388,943 total).
Took 2 hits from Charging Slash (244,792 total).
swordsUsed Ultimate Penitence.
Took 3 hits from Charging Slash (428,283 total).
Took 15 hits from Dread Pulse (1,012,533 total).
Took 6 hits from Leaping Maul (594,295 total).
Took 4 hits from Charging Slash (433,716 total).
Took 4 hits from Leaping Maul (373,872 total).
Took 2 hits from Charging Slash (279,342 total).
Took 2 hits from Permeating Cold (168,541 total).
Took 4 hits from Cryostomp (871,244 total).
swordsUsed Evangelism.
Took 5 hits from Dread Pulse (364,858 total).
Took 114,834 from Leaping Maul.
swordsUsed Evangelism.
Took 3 hits from Permeating Cold (253,852 total).
Took 125,705 from Charging Slash.
Took 3 hits from Leaping Maul (237,995 total).
Took 5 hits from Plague Expulsion (988,380 total).
swordsUsed Evangelism ×2.
Took 15 hits from Leaping Maul (1,489,983 total).
Took 3 hits from Cryoburst (732,476 total).
Took 8 hits from Dread Pulse (603,271 total).
Took 5 hits from Permeating Cold (359,811 total).
swordsUsed Evangelism.
Took 16 hits from Festering Pulse (1,516,155 total).
Took 2 hits from Rime Blast (409,733 total).
Took 104,331 from Frost Spit.
swordsUsed Evangelism.
swordsUsed Ultimate Penitence.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.